Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Mr. Monocle's Maniacal MayhemView game page

GDKO Round 2
Submitted by HazMatt — 39 minutes, 12 seconds before the deadline
Add to collection

Play game

Mr. Monocle's Maniacal Mayhem's itch.io page

Results

CriteriaRankScore*Raw Score
Did the audio fit the game style and design#44.3334.333
Overall#53.9003.900
How essential were the audio cues to the gameplay#64.4584.458
Were the audio cues clear to understand#73.8333.833
Did your audio enhance the player experience#123.6673.667
Was the game fun to play#183.2083.208

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

If you were selected as the wildcard would you continue in the competition?
YES

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Really happy to see Sir Spectables again and i already like the little Tim with his sound effects. Simple and fun. Looking forward for the next adventure !

Submitted(+1)

Oh wow this game is incredible. The effects you have to mimic that old cartoony style from the voice over to the screen filter to the sound effects were just amazing and I love how you are continuing the story for your last game (Please keep it going, I need to know what happens next!). I would say the game felt a tad short, which is definitely understandable for the time we had, but nonetheless it is amazing 

Submitted(+1)

I love that you once again went with this retro style, because it's awesome! The movement feels really smooth and both audio cues are very clear to understand. I can't wait to see what will Sir Spectacles get into in the next round!

Submitted(+1)

Was hoping you kept going with this one, and you did!  You've nailed the old-timey feel in both rounds quite well.  Even the alliteration in your script.

I'm with Keltfire.  I think just a touch more initial focus on the gameplay itself.  Which from your response, you already have going through your mind so I digress.

The audio was the focus on the round.  While you can play a little without it, you won't do very well (and I don't think you could win, although I wouldn't put it past someone in this group to do it...)  Certainly hit the essential part in my book.

I think you're onto something special with the series.  Great work!

Submitted(+1)

Can't wait to see where this will go in the next round!

Submitted(+1)

A great continuation of the series. Love the audio and visual effects. Can't wait to see part three!

Submitted(+1)

Love to see the return of Sir Spectacles! Great thematic as usual, love the old-timey feel to everything. I think the gameplay could use a little more to it, maybe some obstacles to dodge in addition to the laser off of the audio cue, but it was still great!

Developer

Yeah if I hadn't wasted so much time trying to write and perform my own music before decided I didn't have the time for it I was hoping to have lasers be more of a right, left, and middle thing and have some obstacles to jump over. Hopefully I got the overscope out of my system so I can focus in better next round!

Submitted(+1)

The use of the whistle as an audio cue made it very clear what to do and it was good switching between the platforms to dodge the laser. It’s also good that you made it possible to stay on the top platform the whole way and time the jumps over the laser for another type of challenge. It’s great to see Sir spectacles return and I already feel invested in his journey. Also I like the visuals and starting audio very much and it adds to the playful charm

Submitted(+1)

It could have been a hard choice to keep the same universe that round 1 and you did well :) The overall ambiance really fit the game style, and the fun is everywhere (I like how the character runs !). Only the gameplay is perhaps a bit simple, but it's very well done anyway !

Submitted(+1)

The artstyle is still amazing. The radio voice turned out great. I think it was a bit to loud compared to the rest. The slidewhiste was a really funny addition :)

Developer

Thanks so much!

Submitted(+1)

Nice to see the chaps back! Love the narration working as instructions with the common "oldies" theme.


Great work!

Submitted(+1)

your games are really good!! I love thr artstyle of this, and love to see it in the next rounds!!

Submitted(+1)

I still love this art style, story, and humor. I giggled and felt like I was back with old friends. The game play is a little simplistic, but it did meet the requirements of the jam, imo. Hope to see further adventures in a future round!

Submitted(+1)

Really fun! It's super cool that you decided to continue the story you started with your game last round!

Submitted(+1)

It's great that you took the time to do a voice over to explain the story and how to play the game. If I were to nitpick anything, I'd say the laser sound was a little too similar to the up/down sounds. But overall really great, and I think it suits the round 2 challenge very well.

Developer(+1)

Thanks! I'm really glad you liked it

Submitted(+1)

Poor Mr. Monocle, he's not maniacal, just misunderstood ): Anyway, I'm glad you managed to get something together! A few more obstacles that you actually need to move around to avoid while listening to the whistle would have been fun. The art is super cute and fun, yet again. Tell Tim thanks for the help.

Developer

Thanks!  I had some plans for more obstacles but I wasted too much time on ideas beyond what was realistic.  Thanks for playing!