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A jam submission

Foxy Farming for BloodView game page

A Bullet hell farming simulator
Submitted by nickbdawg — 23 minutes, 15 seconds before the deadline
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Foxy Farming for Blood's itch.io page

Results

CriteriaRankScore*Raw Score
Was there a sense of progression?#54.0954.095
Did the game align well with the task?#214.0484.048
Overall#223.8863.886
Would you like to see this game idea developed further?#233.8813.881
Did the secondary mechanic complement the core mechanic well?#313.7383.738
How well implemented was the core mechanic?#503.6673.667

Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Type one of these words: AIM - DUCK - GROW - FLOAT - VOICE - CHOICE
GROW

Which game engine did you use?
Godot 4

What are your pronouns so I know how to refer to you in the videos?
he him

Will you continue in GDKO if you were selected as a Wildcard?
Yes

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Comments

Viewing comments 10 to 1 of 30 · Previous page · First page
Submitted (1 edit) (+1)

I felt so weak at the beginning and now little space enemies fear me (thanks to my amazing flower farm)!! Its a lot like stardew valley but space/bullet hell.


slight bug: when extending into the farm area in front of the shopkeep and trying to plant/water, it makes me open up shop.


other than that, great work! 

Developer

Thanks for the comment and for playing! Sorry about that bug, I noticed it when testing but forgot to fix it before submitting :(

Submitted(+1)

that was really good,  the two game genres complement each others and  the sensation of power in the end is great .

i think the boss is a bit too easy , after destroying an army and surviving a bullet hell , confronting it feels 

it could've been a little harder by making him call for back up so you have to avoid other attack patterns from the other spaceships and not only focus on him .

other than that it's a great entry, good job . 

Developer

Thanks for the kind words! Yeah I struggled with balancing the boss for sure, I've never made one before. Making him summon backup is a good idea. Thanks for playing :)

Submitted (2 edits) (+1)

It's quite a nice game loop.  It was a game I wanted to keep playing.  The frenetic space combat works well when juxtaposed with relaxing farming.  I could easily see this as a popular experience, if polished and developed enough.  Definitely a great start.  Good luck!

One main criticism is the title.  Just why?

Developer(+1)

Thanks for the kind comment! The title is mostly just cuz I thought it was funny, I'd way rather that be your main criticism than the game design lol. Thanks for playing :)

(+1)

Awesome game!!

Submitted(+1)

It's a very exciting game. I liked the moments of fighting with aliens and the moments of peaceful gardening

Developer

So glad to hear you enjoyed it! Thanks for playing :)

Submitted(+1)

This game and its upgrading systems are actually fun, if this was a (reasonably priced) Steam game I would 100% buy it. I was having almost too much fun and spent a great amount of time playing the game. If you were ever up to updating it, I would maybe reconsider adding pick range and range updates at some point. But those were literally the only things I was missing, oh and I need more levels of course.

Developer(+1)

Thanks for playing! Pickup range and attack rang were definitely the next upgrades I was gonna add, but ran out of time. I've thought about continuing working on it to make it a full like 3 dollar steam game some day, it's cool to hear that you'd be interested in that!

Submitted(+1)

Awesome!

Submitted(+1)

Real fun game and also one that kept me playing, only thing Id would change is the boss timer or make it an upgrade. I get that its for the end of the game but in a gamejam a lot of people will try and move on and it would be sad people miss out on that.

Great job and curious to what youll do with it :)

Developer

Thank you for playing! Yeah I was really torn on how long to make the boss timer since it's a jam game, an upgrade to decrease it would've been good I hadn't thought of that.

Submitted(+1)

this one sticks out to me :) i had a pleasant experience. was confused when i got thrown into battle, but was able to figure it out. i love how far outside of the box you strayed to come up with a primary mechanic of cozy gardening and a secondary mechanic of deadly space battle and somehow they complement each other so well. that right there is a beautiful blend of creativity and capability. i hope you had fun making it :)

Developer

Thank you for playing and I appreciate the nice comment! I had a great time making it :)

Submitted(+1)

I love everything about this. Good job!

Developer

Thank you for playing and for the kind words!

Viewing comments 10 to 1 of 30 · Previous page · First page