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The Adventures of Radish Boy 2's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #20 | 4.532 | 4.532 |
Enjoyment | #24 | 4.312 | 4.312 |
Overall | #33 | 4.353 | 4.353 |
Presentation | #384 | 4.214 | 4.214 |
Ranked from 327 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Tired of playing games? Try pausing one! This is a puzzle platformer where glitchy menu buttons are the only method of control, and the player is asked to become a pauser.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
This game was very funny and very creative! I love the way the prompt was interpreted for this one.
A very cool idea that I had fun playing.
Had a lot of fun playing your game too!
Thanks :):)
Absolutely fantastic! Love the humour!
Thanks so much! Your game is so awesome!
Thank you so much!!
Great game! I loved how the mechanics changed every level plus the comments at the beginning of each level are hilarious! great submission!
Thank you OldCow!!
Very clever and super challenging!
Hahaha!! Thanks
This game exudes personality, its a great fun experience, the humor is on point.
Thanks!! Glad you enjoyed it :)
Nice little game with a good sense of humor. I like how quickly it changes so it always keeps you on your toes.
Thank you!! I am always on my toes :)
Very creative mechanics to use the functions to do the platforming and puzzles.
Thanks!!
LOL! What a brilliant idea, well done :D You are super creative, friend!
Thank you friend :)
Best puzzle ever, when I started to play I didn't get the irony of the first message, than I understood everything, so fun! The mechanics was very fun, tons of levels, very good art, very good music, everything perfect
Thank you!!
Very cool! Love the take on the theme, and the implementation is spot on! Graphics and sound round it out nicely, a very impressive entry!
Thanks!! Preposterous
This is so meta, I love it!
There's nothing wrong I can really point out about this game, other than, maybe, the first level with mouse was a bit uh... Too tight compared to anything else?
Other than that, neat idea, cute art, good music... And above all that, incredible humor! I enjoyed every second of this game (except that one level I mentioned of course lol)
Poor mushrooms, they were so cute as a couple :(Yeah the timing on some of the mice levels can be tough, glad u liked it tho :)
Thanks! Yeah that level could be tweaked, thanks for the feedback
Should we start a petition to bring the star-crossed mushrooms back together?
yes
The production is really good ! Loved that each puzzle provided a new feature/combination
Thank you chef!!
Amazing job, full 5 stars from me. Good puzzles, turning around what different functions do, great art style and humor, I am in awe
Wow thanks!!
Really cool concept and really well executed! The touch of humor is great
Thank you!!
Credit where credit is due, this game was not what I was expecting... But I guess that's made me like this game more so. I figured you can only control the player while the game is pause, but I didn't realize that it played into the simplistic controls. I think that this game can be expanded upon, so I got my eye on it!!
Thanks superchocolatemilkshake!!
I really liked this one, very cool concept, the developer notes where fun throughout the game and the mechanics where easy enough to understand without too much explaining. I also like the idea that you made a game where each bug is actually a feature :-D
Thanks!!
I really had fun with this game. I love the dev updates in each level. I don't think the role reversal theme really comes through for me, it's more just a reversal of the mechanism but I still feel like I'm controlling the main character in a platformer. However, separated from the theme, the game is really excellent with a brilliant concept that is executed extremely well to feel fresh and fun, with the humor perfectly adding to what is already enjoyable gameplay and puzzles.
Yeah there's a decent amount of comments about role reversal. Thinking of it as controlling things using the UI (non-traditional) vs. controls (traditional) is what I think of it. Thanks for the feedback though
Edit: this game is awesome, go play it!
Rating: 3/10
Press Pause to Play had the potential to be an intriguing gaming experience, but unfortunately, it falls painfully short of its lofty ambitions. From the moment I pressed start, I was greeted with a sense of frustration and confusion, as the game's lack of controls left me grasping at straws. It's as if the developers forgot that games are supposed to be interactive experiences.
First and foremost, the most glaring issue with Press Pause to Play is its complete absence of controls. Yes, you read that correctly: there are no controls whatsoever. I found myself staring blankly at the screen, waiting for some sort of prompt or tutorial to guide me through the game. Alas, none arrived. It's mind-boggling how such a fundamental aspect of game design could be overlooked.
Even worse, the game itself feels like a collection of half-finished ideas. It's evident that Press Pause to Play was released prematurely, with numerous dev notes scattered throughout the game. These notes, instead of adding a sense of charm or insight into the development process, only serve as reminders that I'm playing an unfinished product.
One of the few mechanics that did manage to make it into the game is the titular "pause" button. However, even this seemingly simple feature is wildly inconsistent. Sometimes pressing the pause button would freeze the action, allowing me to assess the situation, while other times it would inexplicably skip entire sections of gameplay. This inconsistency made it impossible to form any kind of coherent strategy, leading to frustrating and disjointed gameplay sessions.
The lack of controls and the unfinished state of Press Pause to Play ultimately make it feel more like a failed experiment than a fully realized game. It's disappointing to see such potential squandered by shoddy execution and a clear lack of attention to detail.
Furthermore, the absence of any clear objectives or goals leaves players wandering aimlessly through a disjointed world. The game fails to provide any motivation or purpose, making it difficult to stay engaged for more than a few minutes at a time.
While Press Pause to Play may have had some interesting ideas, its execution is sorely lacking. With no controls, a plethora of dev notes, and an inconsistent pause button, the experience is frustrating and unsatisfying. It's clear that this game was released prematurely, without proper testing or development. Unless you have a burning desire to subject yourself to an unfinished and confusing mess, I would strongly advise giving Press Pause to Play a hard pass.
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I really liked this game. Lots of humour :D Great game, with great presentation.
Ngl u really had me at first lmao, thanks for taking the time to write all that ;)
I did an edit to make sure people will play it. Cause your game is awesome :D
I am sorry to have not met your expectations. As an apology I will personally send you 3000 riot points
Fun, creative, and hilarious. Great stuff! I really liked that certain buttons got removed sometimes.
Thanks!!
Absolutely fantastic! Endlessly creative with the new mechanics each stage, and the text introductions for each change had such a great sense of humour. The art style looks just so good and is perfect for the tone of the game (appreciate the concept art you've shared in the comments too - all the different versions of Radish Boy look great!).
Thank you!! Means a lot :)