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A jam submission

MiniFixView game page

GMTK 2024 Game Jam Entry - "Built to Scale"
Submitted by Gabnificent — 1 day, 7 hours before the deadline
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MiniFix's itch.io page

Results

CriteriaRankScore*Raw Score
Style#4254.2094.209
Overall#11463.6123.612
Creativity#18063.4933.493
Enjoyment#21133.1343.134

Ranked from 67 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You make miniature things for miniature people. You build them. To scale.

Development Time

96 hours

(Optional) Please credit all assets you've used
Apart from a few textures I grabbed off the internet, I made everything myself.

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Comments

Viewing comments 20 to 1 of 47 · Previous page · First page
Submitted

I couldn't figure out what to do right away, but loved the "old school" vibe and textures.  Voted

Submitted

The graphics and general atmosphere is a gorgeous but somewhat haunting. I struggled to figure out what to do, but I think that kind of added to the feel. 

Submitted

I really enjoyed this game, I would probably add a way to lose because I did not see that, the graphics are amazing and did not encounter any major bugs, except maybe the fact that you don't use the zoom so often. but for a 4 day game jam the game is amazing, I really like where this game could go in the future (if you decide to keep working on it)

Submitted

It's a beautiful game, I love the art! It's a shame you only got as far as letting the player build the house, otherwise it is a good entry

Developer(+2)

Yeah I ran out of time to add the others in. ^^; I hope to expand on this later though, and maybe make it a full release o:

Submitted (1 edit)

This is exactly the kind of game I want to create! Oh my god I loved it so much, please make an windows executable so I can download it and play this anytime. This is the second one that I rated 5 out of 5 in everything.

Please tell me how you made the assets and what exactly contributes to making this kind of retro feel in Godot. are there any tutorials or resources that I can learn from out there? Or please make a tutorial of your own for godot.

I loved it!

Developer

Oh, thanks! ^^ I don't know about a tutorial, but I used a viewport and a subviewport container, and made that resolution of the viewport half the resolution of the game, so that it looked more pixelated. And there are a bunch of retro shaders you can find for godot online, I forget which ones I settled on. And everything else was just... making all the models low poly, and the textures low resolution, and setting all the sampling of materials to nearest instead of linear.

Submitted (1 edit)

Ah, awesome terminal with disk activity sounds! Love how you nailed the speed/responsiveness, and the flourescent lighting of the room is really on-point. Extremely atmospheric, and incredible job for the short timespan of the jam. Nice!!
I will confess, also, to pouring silicate into every machine just to see what might happen.

Submitted

Really polished and cohesive art style, the gameplay loop doesn't appeal to me too much but personal bias aside the game does what it intends to do well.

Submitted

Super interesting! It's not my personal game-style, so I didn't get very far, but you did a great job that I can immediately see the gameplay loop and appeal!

Submitted

This was a lot of fun! The atmosphere was top-notch, and in general the game felt really polished. There's definitely potential to expand this into a bigger project, if you so desire. I agree that there's room for a story. I'm glad I decided to make the house first, since I didn't fully read either the game page or the in-game whiteboard and so almost picked one of the other recipes to try (which would have resulted in failure, apparently?). Great work on this :)

Submitted

I built the house!! It did take a while, flipping through the pages of the terminal. But the sound and atmosphere kept me in it - the click of the terminal, the sounds of my footsteps, the grungy atmosphere. I am only left with a question-- why? who am I? why am I building small things?? great start-- could imagine adding some story/etc.

Submitted

Too much of an info dump for me, but the art, sound and atmosphere were great, it felt isolated and cold.

Would be very grateful if you tried our game!

Submitted

Cool, like it

Submitted

The visuals are so good and the features and mechanics in the game are also so polished but there are not instructions easy at hand you hand to spend a lot of time lost finding out how to make thing, I enjoyed it!

Submitted

This has such a strong aesthetic, I adore the tiny cubes of processed materials with the low res textures, the terminal is suitably clunky but in a charming way and interactions being labelled with a blocky serif font just somehow feels right. The ambient noise is really helpful too in getting the tone just right, it feels just a little oppressive in a way that adds a lot to the claustrophobic feel of the room

I really enjoyed when a component required multiple steps to create, like with the beams - would love to see more like this if the game were expanded on, having briefly scanned the other recipes it looks like this was planned at some stage though :)

Submitted

Visually amazing, everything feels very polished. I love the idea of using the terminals, but it took me some time to go find information on what I actually had to do and what I needed. The material lists for some assemblies is really long so I found myself having to annoyingly go back and fiddle with the terminal to remember things. Maybe a HUD could be put with details about assembly after selecting assembly mode. Otherwise, I think the process of building was really fun! Great work, very impressive.

Submitted

Very cool game, i love the ambiance, it requires quite alot of reading but once done it gets really fun.

Keep it up !

Submitted

The ambience / art was really cool and I was able to build some cool stuff!

Submitted

Very impressive game! I had a lot of fun playing it!

Submitted

Really awesome! I love the way the to do list is just "a house". Really great game :)

Submitted

This was really impressive, I love how the game looks and feels to play 

Viewing comments 20 to 1 of 47 · Previous page · First page