This games a bit more creative with its signature size mechanic, allowing you to fulfill your dreams of becoming W I D E. Also the guy has such a strong STRIDE, pretty good!
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The Weight of Imagination's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #262 | 3.939 | 3.939 |
Overall | #433 | 3.919 | 3.919 |
Creativity | #689 | 3.909 | 3.909 |
Style | #921 | 3.909 | 3.909 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Both objects and the player can increase or decrease in size by entering portals.
Development Time
(Optional) Please credit all assets you've used
All fonts in the game come from this pack: https://emhuo.itch.io/nico-pixel-fonts-pack
Comments
Nice levels! The only thing I'd like is an easier way to restart the level than going to the menu. But it's a great and simple idea, and the way of indicating which buttons open which doors, and where the portals match is very readable. It makes it easier to keep my train of thought to solve the puzzles.
Super enjoyable puzzles, managed to beat all of them! The game is very polished and the art style works very well, congrats! Also, thank you for the Z button, it helped a lot hahaha
As you can probably tell from my avatar, Baba Is You is my favorite game. This game is definitely on par in terms of cleverness! Do let me know when the game gets a full release!
Woo! I did it! Baba is WHO???
I think you did a great job with the theme and I had fun playing the game. There was one point in the game where I got stuck for longer than I care to admit :P But I did it in the end!
Super fun twist on the classic Sokoban puzzler! A creative idea with a really clean execution :)
I wonder whether future levels could have portals with more general scaling effects like "longer"or "bigger" which you need to chain together in the right way to create the shapes you need.
Super cool! I would have loved extra space to make silly mistakes early because i made a lot 😭 and had to restart.
Super love the growing and shrinking portal idea. I love that!!
Really fun little puzzler, I got stuck on the final two (in a good way). Mechanic was creative and well implemented, overall a great entry :)
Hey! I really liked playing your game. The visual effects and music add a lot to the style of the game, the sound effects made playing the game feel satisfying, and the puzzles are simple to understand but clever. I especially loved the 8th level (no spoilers!)
All of these, combined with the polished interface (settings, pause menu, etc.) made this game a feel like a complete package to me. Huge props to you and great job!
Another sokoban enjoyer lets gooo
Smooth difficulty curve all around, and arrows pointing at portals and switches were a nice touch. Nice work :)
Well done! This game had high polish - the visual effects were really neat and there were surprisingly few bugs for a jam puzzle game about scaling parts. The level design also had a nice difficulty curve, and I was able to enjoy it even though I wasn’t that good at puzzle games. I’m really impressed you were able to make a puzzle game like this in just 4 days. Keep it up!
There were some very well-thought out puzzles here. It felt a lot like Baba is You. Great job!
Very good game! I almost got stuck on level 8, but I solved it after about 5-10 minutes. I personally think that should of been the last level, the other levels didn't really have the "ah ha" moment. They were pretty straight forward overall. Overall, cool mechanic and fun game!
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