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Rolling Spells's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #154 | 4.050 | 4.050 |
Creativity | #169 | 4.082 | 4.082 |
Enjoyment | #186 | 3.890 | 3.890 |
Presentation | #302 | 4.178 | 4.178 |
Ranked from 73 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Game about dice roll strategy & board game theme
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Really good game with a high amount of depth for a 48hour jam! Good job!
Hey, you stole our idea. Just kidding :) It's the same idea but still very different game feel. Great Job!
This game is both creative and good-looking at the same time. Haven't seen a strategy game in a long time in this jam lol. Very impressive that you made this by yourself in 48 hours + the music! Keep up the great work mate!
I love the art style and audio you have here, The gameplay is also really nice. Great entry!!
Wow, this is really cool! Presentation is amazing and it's a pretty unique concept. I like how the face of the die determining which ability you have available adds an extra layer of positioning strategy that you wouldn't see in other games of this genre. Really great work!
Pretty cool turn based strategy game. I liked how you could move a little to get the face you wanted, attack, and then move a little bit after to get into a better position. I did feel like the fireball was maybe a little bit too strong since it did pretty decent damage and was AoE.
I really appreciate that the spells were designed to each be different and useful in a specific scenario; I ended up using each ability at least once. Also, the balancing of the damage and enemy health was excellent. The attacks felt satisfying to use, and the levels didn't turn into long grindfests.
This game had a really clever way of incorporating the dice theme, I really liked the trade-off of positioning and getting the spells you need. The different spell ranges and the placement of glyphs was also a good way to keep you from sitting in one place too long.
Very cool game, fun mechanics.
It's a great take on the theme + very polished. Well done!
Very good idea! I enjoyed spending my time in it, 8/10
Amazing game! I loved the music and the the balancing of the levels, One of the best games I've played so far!
Great strategy game! It's a feat to take away any form of randomness in a game about rolling dice in combat!
Really cool. It reminds of Into the Breach in a very good way! Great use of the theme too, having you juggle what move you want to use and where you want to be has interesting gameplay consequences!
Really cool concept, I quite liked it, congrats!
Super fun little idea! I really felt the oldschool tabletop-vibe! I also loved that you presented the spells you would get at any position you’d move to. That really reduced tedium and make the game focus on what mattered.
Well done!
really good game! I've even managed to finish the last level! I think after a while it gets a bit repetitive and the game becomes a bit to long, but still great game!
The presentation and concept are really enjoyable. Fun to play, well done!
This is the very impressive work for 48 hours! fresh, neat and very fun!
One of the best games I played in this jam. Very creative. l like idea and presentation. Only one minus - Tutorial is a little bit overwhelming (a lot fo text to read on start).