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Haunting Collectors's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 3.951 | 3.951 |
Audio | #2 | 4.000 | 4.000 |
Controls | #3 | 3.828 | 3.828 |
Graphics | #3 | 4.483 | 4.483 |
Accessibilty | #4 | 3.448 | 3.448 |
Theme | #5 | 4.069 | 4.069 |
Originality | #8 | 4.069 | 4.069 |
Fun | #9 | 3.759 | 3.759 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.3
Wildcards Used
N/A
Game Description
In Haunting Collectors the player is an agent responsible for capturing monsters with the help of his magic camera.
How does your game tie into the theme?
The game is a creature collector/clicker with the haunting theme, the player captures ghosts and monsters in a graveyard.
Source(s)
N/A
Discord Username(s)
CCadori
Participation Level (GWJ Only)
5
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Comments
The game can be a little frustrating at times and it starts to get repetitive once you've hunted 20 creatures ! pretty nice looking thought ;)
Good game. Had fun playing.
Probably the most polished entry I've played so far. Everything is nice and has its own detail and little movements that just adds to the environment. Loved the different ghost designs. Got hooked with this one and played for a lot longer than I thought I was going to.
Amazing game one of my favourites from this jam!
Wait… this is a jam game???
It’s so freaking well polished, has such a nice little menu and animated background, and–wait I bought all the upgrades for 19 coins after the 3rd monster. Good, I’m not completely crazy.
Love the idea, the execution, everything.
Excellent art and UI! I found the controls tough but fair. Really nice entry overall.
I had a similar concept about taking photos of spirits before I pivoted to more of a whack-a-mole sort of arcade game. I really like the polish in the art, and I liked the lens size and camera speed upgrades the most. Great entry!
Excellent concept and execution.
CCadori back at it once again, with another excellent submission! Wonderful and fitting art style, original gameplay idea and overall immensely polished and well worked out. Perhaps my number one game this jam, I truly wish for you to win the first place!
Thank you very much, there are a lot of really cool games in this edition, I'm glad you liked it😄
Excellent work! It took a little while before I realized there were crosshairs to be aligned so was confused why I missed when the star was clearing in the view port. I also hit a bug where the price was 36 but didn't deduct money. Keep it up!
Oh, that's embarrassing, I only discovered this bug after I submitted it, I was hoping no one would notice 😄
Thanks for the review!
Very polished! Fairly easy to pickup. At first I thought that I had to get all the yellow circles in my lens, not just getting one of them centered. Once I realized that the game became a lot easier haha. The only other minor thing I would say is that the coins remaining don't show in the upgrade menu itself.
I could see this idea being expanded, very well done!
Very good game! It has a fun game loop and the challenge of hitting the precise "perfect" marks had me setting ambushes for the monsters' paths. Artwork is very good as well!
When I first saw the concept for this game, I thought I wouldn’t like playing it. But I’m absolutely hooked! The differently behaving creatures and upgrades make it really interesting.
Cool game! I wish there was more depth in the gameplay but the visuals are top notch as always. You’ve really found your own art style. It’s another very impressive solo entry by you. Great work, keep it up!
Love it. As others have said a collection log to see what and how many you've collected would have been a great addition. The art was gorgeous.
I am a big fan of collection games. Your art stands out, and the music is a nice touch. I do wish I could see how many of all the creatures I have collected/what the goal of the game was. I collected for a while, but the work was never done :)
Thank you very much! I agree that it would have been a great addition, something similar was in my backlog but I didn't have time to implement it! 😅
Charming and simple game. Kinda wish you had like a collection log o read about what you just got would of been cool , but great work regardless!
Thank you! The collection was part of my backlog, but I had no time to implement unfortunately 🙁
Really liked the art style and the atmosphere in the game. Camera speed turned out to be the clear option to upgrade.
Thank you for the feedback, seems like most people preferred the speed upgrade, but I still think the camera size is the optimal 😄
Great work as always - art is always a stand out. Camera speed definitely seems to be a bit more powerful than stuff like battery, which I only needed to upgrade ~2 times. I feel like this game really shows your skill in crafting a game loop, which you can see in your previous jams too. 1 time use abilities would have been an interesting addition, maybe gained from certain captures. Nice work!
Thanks LGWV for another review, always very kind and detailed 🙏
I was following you since I played King of the Bone Pile and I was really waiting for the opportunity to play this one. The visual style is still top-notch, really appreciate the eldritch horrors made cute, especially with the little bits of lore displayed after you capture one. I know it does not mean anything mechanics-wise, but for me, it had a lot of added value, it felt more like I was part of this fictional universe.
When purchasing upgrades, I think the one that increases your camera's speed is by far the most useful, but it might be just my playstyle. Maybe the price could increase more for upgrades you already purchased?
Overall, beautiful and fun, can't wait to see the next one!
The speed upgrade seems to have been the most used by players, however I still think the lens size is the best 🤭
Thank you very much for following and playing my submission, the community is without a doubt the coolest part of participating in the jams!