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Dodge this's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #24 | 3.871 | 3.871 |
Overall | #35 | 3.886 | 3.886 |
Fun | #39 | 3.843 | 3.843 |
Visual | #46 | 4.057 | 4.057 |
Theme | #60 | 3.357 | 3.357 |
Ranked from 70 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Are you using any third party assets?
All models and textures have been from the asset store
Are you using any AI generated assets?
Music generated by Udio
Did you use BulletFury?
No
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Comments
Theme? More like THEre's a meME
Sorry couldn't find a better pun
Firstly, I am curious how the date with the solar panel went :)))) On the other hand, amazing game, The animations are just awsome and the way the characters move is just perfect. The music and narratives are very nice as well. Good job!
The game was surprised by the visual, cool 3d graphics. According to the gameplay, I just started to absorb the gameplay and it ended. The gameplay has not been fully revealed, but it has potential. As for the constructive consequences, I did not understand at all. I will be grateful if you play my game and leave your opinion.
That was fun. I laughed out loud when I saw the main character dancing in front it's computer.
Good job!
Wow amazing job it loved the matrix environment great job - I was very happy when the shooting bit came online gave it just enough mix of play to make it engaging. Enjoyed the sfx and voice the ending was an epic bit of dialogue :)
The main menu really made me laugh. What a dance! Thank you so much for that.
Anyway even if this game is really short it's crazy polished. The transition with the sentence "construct the sequence" is so cool. Sound effects and voice lines are really good.
The only issue is that the game is too simple, but I guess you didn't have the time to do more than that, even because what you did is impressive in any case.
Great job!
Thanks man! I've actually planned this to be a 3 part-er. Tutorial, which is what we see here. Crazy bullet dodge fest. I already have drones prepped that shoot in all kinds of crazy patterns. And the final boss, where sequences are different types of pictures. But then i heavily overestimated what i can actually get done.
Holy!!! Those arts are so beautiful!
Ye I feel what you say, I think of too much things to implement and finish up to do half of them e.e.
Congrats to you again
SO MUCH POTENTIAL!!!! I loved this submission! I am extremely impressed with the level of polish and 3D graphics! This has potential to be a full release in my eyes.
This game has me dizzy. I love the movement of the game and I feel like it is kind of hard to know where I am dodging in relation to the missiles. Great game concept!
The mechanics here are incredibly polished. I was very impressed by how the WebGL build runs alone. You have a good game concept here and I hope it's expanded on!
I liked what you have going on here. Very bare bones, yet what is there is very polished. I could definitely see this as a music game with good beat. Didn't really listen to your audio since I'm at work. Only gripe is that there was zero difficulty. I could just avoid rockets by spamming a direction key. But as a visual demo this is awesome. I can see adding more features to get more varied mechanics and difficulty. I would ask the following questions. "what if players dodge too much?", "Is there an actual reason to use the ability"? Overall great concept.
Great feedback, those are really solid remarks.
I actually had drones prepared that overshoot the dodge, or those that spread and entire row or column. Just barely ran out of time to implement them. And now that i think about it, my trajectory prediction should already be intercepting spam, even for single shot drones. I'll check what goes wrong.
This game was pretty fun to play, I like how you introduced the player to the controls and the games mechanics! The slowdown effects were pretty interesting as well. Fantastic job!
The narration and the audio overall is awesome. I absoluetly loved the music.
Seems like I unlocked easy mode by spam dodging in one direction, but I didn't mind. The dodge SFX was super satisfying.
Would love to see what you could do with this idea in more time. Keep it up! :)
Pretty cool visuals and very different from most bullet-hell games. I really like the robot asset, may I ask what is it?
Of course. You can get it here . Really quality asset for a good price.
Your game is so amazing. Such a unique and cool game mechanic with nice visual. Really fun to play!
Very polished game but I didn't get it. What is the consequence? It was really, really easy to beat. But at least I made an android beg for its life lol
It's a play on words, Con Sequence, construct the sequence. It's a variation on the theme without a literal interpretation
Absolutely amazing game, loved the visuals and sfx. I think you should try and make this something bigger, this really is the best game I've played in the jam so far!
This game is AMAZING! I think you should continue this game and make it much longer!
Loved the movment togheter with the amazing shot mechanic!
I think that it was a bit easy but i would love to play more if you would update the game.
5/5 would recomend
The movement in this one felt really nice. I've played a lot of submissions so far where acceleration/ deceleration on the player makes it feel clunky, but how it works here feels very intentional and like the entire game's built around it to the point that I feel like I couldn't imagine this game with tight movement.
This was one of the most fun ones to play so far! Great take on the jam theme. You crushed it!