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Spaced's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #50 | 3.864 | 3.864 |
Interpretation of the Secondary Theme | #53 | 4.170 | 4.170 |
Soundtrack/SFX | #60 | 3.809 | 3.809 |
Graphics | #72 | 4.021 | 4.021 |
Gameplay | #101 | 3.447 | 3.447 |
Gameboy Soul | #113 | 3.872 | 3.872 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game match the theme?
Our game Spaced takes place in what some would call the final frontier, which coincidentally is the second theme of this game jam, space.
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Comments
I'm a sucker for adaptive music, so I absolutely loved the footsteps adding percussion instead of just being sound effects. The visuals are very pleasing, and of course I liked the cover of Fly Me to The Moon. The only issue I had was a feeling of lack of agency, but I still did make it to the ship - I just think a faster walk might help (or maybe I'm meant to use the smaller planets to change my jump angle?).
I liked it the most when I was close to the ship, and I was trying different jumps to see which direction I was meant to go - I had a stronger feeling of progress when I saw that one jump made the icon light up, and the other didn't.
Overall, very charming and I liked it.
You make some interesting points regarding feelings of agency and progression. A certain level of hopelessness and helplessness is desirable, to really nail the feeling of isolation in space, but one still wants to feel like progress is being made.
Food for thought.
Thank you very much for playing, and for sharing your insights!
Nice short game. Would be nice to have some control of the player while floating or being able to tell where planets are when they are outside of your view so that you don't float for super long and get lost.
Space is big! No but we actually thought of including a Jetpack powerup, but had to scrap that idea due to time constraints. Gonna try it out in a later iteration to see how it feels.
Thanks for playing and reviewing!
I really enjoyed bouncing planet to planet, music and graphics are really cool !
Thank you, fellow spacefarer!
It's a really nice experience. Calm and relaxing. I just wish there were more things to do on each planet (like collecting things).
Music and graphics are also helping the mood in a very good way!
Good job!
Thank you! Powerups or other things to collect were on the to-do list at one point, but had to be scrapped because of time constraints! Maybe in a future update, who knows?
Nicely done - great art and music. Simple and fun gameplay!
Cool concept:) I enjoyed searching around for the ship. The icon gave just enough info to help you without making it too easy. Nice music and color palette too
Thanks, I hope you made it back safely!
Solid graphics and sounds, though it was kind of boring trying to figure out if you're going the right way.
Cheers! Appreciate the honesty.
Finding a good way to nudge the player in the right direction without giving away the exact position of the spaceship was one of the big gameplay-related challenges we faced.
Solid game, pretty fun and cute I love the chiptune rendition of Fly me to the moon that you got there :D
Thanks a lot! :)))
A perfect jam game - fun, quick and cute. Love it!
Thanks you for the kind words <3 :)
Nails the theme and the gameboy aesthetic! Fun and cute :) The stress I felt when I mis-aimed a jump and started drifting off into space felt very authentic to real life space travel, haha.
Thank you for your kind words! Hope you land some day! =)
Nice, easy, fun to play, missed the ship with the last jump and flew far away lol.
xd
simple and well executed, i like it. 5/5
Thanks! We really tried to keep it contained!
Love the ending music stinger. The choice of palette colors is very relaxing while still feeling space-y.
Thanks!! Happy you like it!
This was such a cute concept! The gameplay of jumping from moon to moon was simple but satisfying <3
Thank youuu :)))
Super fun game and a really interesting concept! The instructions with icons on page were very much appreciated.
Managed to sail into the ship with 12% on my first try and literally burst out laughing when I realized what the ending song was :D Great job!
That makes me so happy to hear :'D
Thanks for playing and reviewing!!
I played it without using the instructions provided at first, so it took two or three tries because I misunderstood the radar and I sometimes wondered if I was even doing the right thing or if I was missing something vital, but somehow I managed to get to my ship with 01% oxygen left! Only then did I check the instructions and could, now that I understood things fully, find my ship with 32% oxygen.
It's a very cute game! I like the graphics a lot, and it's neat how your speed is different depending on the size of the planet you're on. The music is calm and cozy too -- while the game would benefit from having more in regards to menuing and tutorial, I have no complaints about the gameplay itself. Except maybe that sometimes a blind jump leaves me floating through deep space for several seconds because I miss all the planets... But that one's probably on me.
So, nice work!
Thanks a bundle!
Yeah, we were really hoping to implement a tutorial-screen, but, alas, time got away from us.
32%! That's a new record! I mean i made the damn thing and i've only ever gotten 40 ^^
Thank you for your detailed review, it really means a lot! <3
Cute graphics. I love the appearance of the planets, and walking all the way around them in a matter of seconds. It reminded me of The Little Prince.
Also, very original gameplay. I was occasionally frustrated when a ridiculously long jump turned out to be in the wrong direction, but those are the breaks!
One quibble about the presentation: Because of the humongous distances involved, I don't think stars parallax in the way depicted. I think an immobile starfield plane would have been more accurate.
I also appreciate the very helpful little tutorial on the game page!
Thank you for your kind words!
I will have a word with our parallax expert. Heads will roll!
I kid, i kid. We took some artistic liberties, but maybe we'll tweak it a little bit. It's just that it gave the jumps more of a "movement" feel, since the character stays in the middle at all times.
Thanks again!
Found it just in time with 09% oxygen left !
An in game explanation of the radar would be great, but very nice sounds and art anyway !
I think you're the first to make it! GJ! :D
Agreed, an game explanation would be good, but we had to cut it for time. You know how it is ^^,
But I just now put a tutorial with images in the description, hopefully that will help future players.
Thanks for playing and commenting =)
Nice little game, short but sweet. I took a moment to understand where I was supposed to go but it was fun anyway, also love the art and music
Thanks for playing, and giving input!
I put a tutorial in the description now, so the game will be more easily accessible!
best part of this game for me was Art , music and SFX
I Accidentally press jump and my life flash before my eyes XD
and also that walking sound somehow fit with music
I never found my spaceship however :( keep it up ;)
(plz check my game )
Thanks for playing!
And I promise, your spaceship is out there!