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Hamma Hat's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #202 | 4.212 | 4.212 |
Overall | #211 | 3.885 | 3.885 |
Fun | #256 | 3.769 | 3.769 |
Originality | #518 | 3.798 | 3.798 |
Ranked from 104 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as the titular "Hamma", a construction robot tasked with destroying out of control robots on a construction site. We also leaned into the theme with the control method... you'll see! Oh, and please play the Windows download version - it's way better!
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Great game! Had good visuals and mechanically worked really well. the mechanics were also fun to mess around with, even if I wasn't always following the objective. Great job guys!
Great job, everyone! This game was super polished and I loved the art direction.
Great game visually and mechanically. It was very fun and chaotic in a good way. I wish I had a health bar, though, because I always felt out of control when I died so it was kinda frustrating. Also, the controls seemed a little unresponsive sometimes and it seemed like I wouldn't always get launched when I clicked and dragged. Great work!
Thanks for playing!
Out of curiosity were you playing windowed or fullscreen?
Fullscreen. I think the unresponsiveness came from when my launch drags weren't long enough or something
Very impressive game, the visuals are very polished. Those dastardly cement mixers(?) really destroyed me. I think the gameplay fit the feel of the theme very well
One of the top 20 games!! Everything is 5 STAR! Great job!
Would you mind send your discord group? (I would like to join your team as a level designer)
Awesome! I almost find it hard believing all assets were made doing the jam, but I do believe you. It is very polished and definitely worth downloading to get the best experience. Top rating from me.
Yeah, it's kinda hard to believe for us too - it wasn't until the end of the first day that we had anything visual working at all!
Regarding characters you can see a bit of my process here (please don't laugh at my crappy drawing): https://twitter.com/SeanNoonan/status/1282459023137222661
You'll see that there's a lot of corner cutting. For example, no skeletal meshes, just interpolated models via script, there are no UV unwraps due to just using colour swatches on material ID's, and almost every particle effect uses the same model, just manipulated slightly differently in Cascade
We cut way more corners than that I am sure, but those were just some of the visual elements that I was working with.
Really nice game! More polished than most of the jam games. And the assets are pretty impressive considering you made it within 48 hours.
It means a lot to hear this as none of us are pure artists - we are mostly technical or design.
Thanks for playing!
This game is really inspiring, such a fun concept, I love how you fit the theme and the hammers movement is so fun to play! :D
Graphics and music and audio is just superb. Really fun and cool looking game. If it had more levels and variety I feel like it could become real product.
Graphics are incredible! My feedback on that would be to do a slightly different camera angle perhaps that doesn't feel so distant to the action. Perhaps a dynamic camera that gets up close and personal while you are bouncing around, but as soon as you hold down to charge you get a wider view of the situation, and then release and are thrown back into the action.
Other than that, the actual gameplay isn't particularly exciting or original to me, but perhaps having slightly more enemies such that insane combos become a more regular thing would make it feel more enticing. Some more positive feedback for the player such as ascending tones for each thing you hit in succession.
Well done overall! You worked hard and it shows!
Extremely professional 3D models! It's incredible that this was made in just two days, it looks and plays like a big release. The only problem I had was that my charge arrow got stuck when my cursor exited the HTML5 window, but I guess that fits with the theme ;)
You'll always have a much better time with the download version - better visuals too!
Thanks for playing!
Love it! Difficult to control with a laptop trackpad, but I can see how this would shine with a real mouse.
One might say... "OUT OF CONTROL", yeah? :D
Love the concept of miniature golf with enemies to destroy!
Really fun! The presentation especially was great, though I felt like dying to the projectile enemies was a little bland sometimes - you hit the projectile and just get a game over screen, it would have been fun to have more feedback there. Still, definitely enjoyed it!
I can only agree x) Thanks a lot for playing
wow, great game! really solid controls, wish I had included the wall bounce in my game as its similar.
Really entertaining gameplay and great art style!
Looks really cool, Sometimes it felt like I was playing some sort of hammer pin ball
Game was super fun :)
Cool entry! could see this being a fun mobile game really easily :)
Cool! Really satisfying game play