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A jam submission

You're The BossView game page

Defeat the hero in this shoot-em-up developed for the 2023 GMTK Game Jam
Submitted by LeahVitan — 4 hours, 14 minutes before the deadline
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You're The Boss's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#6843.6153.615
Presentation#8023.9233.923
Overall#8153.7033.703
Creativity#15123.5693.569

Ranked from 65 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You're the boss instead of the hero

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 40 to 21 of 54 · Next page · Previous page · First page · Last page
Submitted

Despite I have seen a lot of "you are the boss" games in this jam, I think this is unique in the way you implemented these mechanics, good job!

Submitted

I really liked the art and the idea! Nice work!

Submitted

Neat idea! Looks really great! 

Submitted

Really cool aesthetic - a very good take on the "you play as the final boss" idea, and I like that you can add components to your attacks.

Submitted

I love the execution of the concept and the art style! Really fun to play, good job!

Submitted

Great concept I really enjoyed the game. It would be great with some diversity of the enemy bullets too.

Submitted

Love this game, I liked the dialogue and the spells were fun to combine.

Submitted

Nice job! I loved the art and the gameplay was pretty fun! It took me a little while to understand that I was buying spells that would be applied during the next spell. I found that some powerup that caused my bullets to arc away from the enemy in a way that they would never hit.

Submitted

Really fun to make over powered combos!

Submitted

Fun little game! I liked the variety in all the powerups however some of them at some points made it impossible to hit the other character? Maybe I just combined them incorrectly but there were some stages where my bullets could not reach them. Other than that though it was a fun experience!

Submitted

It took me a bit to understand that the spells would activate at the start of next round, but when I did I saw the potential in this idea. Very nicely presented. I would have liked if it was easier to comprehend what each spell would do before buying them. Great stuff :)

Submitted

The music and graphics were very good, they fit together super well to create a beautiful game. Can't say I had the patience to read all the dialog, though. I didn't have much time to read the descriptions of the upgrades, so maybe there should be some sort of temporary pausing feature? Also, I was always dodging back and forth, never actually able to avoid the bullets, which fel a little sad. Even without these minor improvements, I really liked playing through the game!

Submitted(+1)

Oh yeah, unfortunately my antivirus has detected a threat inside this game soooooo..... Be careful everyone? Might always be a false alarm, and I hope it is, just letting people know.

Developer

It’s just Game Maker being weird. It’s had a problem with exports being falsely flagged as viruses for a long time now. I’ve mentioned that this can happen in the installation instructions as well.

If you think you can’t trust it, don’t run it. I won’t be disappointed in anyone who decides that they’d rather not take any chances.

Submitted

It only came up AFTER I played the game (thanks, antivirus, for nothing lol). So I still managed to play (and enjoy) the game very much. :D

Submitted

Similar idea to what I had (you're the boss instead of the hero), but a VERY different execution :D

Loved the art style.

It took me a while to figure out that I needed to design the spell for the next round, as i was wondering why it didn't change actively and I'm still not sure what causes the spell to swap to the next type. Once I made something completely useless that didn't even reach the hero... whoops. :D

Submitted

Solid idea!

The style of this game seem heavily inspired by Touhou, which I can appreciate, heh. I like, how you're basically trying to dodge the player and defeat them in your current round, so you can get a stronger attack next round! Makes the gameplay a bit more dynamic, I think!

There's nothing much else to add, other than that I enjoyed this simple 1-bit-ish pixel art and neat music!

Submitted

Nice game really fun

Submitted(+1)

I absolutely loved the game! I am a huge fan of bullet hell games and seeing one where you are basically the boss is really cool. I loved how powerful you felt when you got a lot of points and were able to get ones like radial split that really dealt a lot of damage! One critic I would have is maybe make it a little more clear that you get the powers after the timer, but I absolutely LOVED it, great job!

Submitted

Incredibly fun! I love the idea of having to build your own spells, and needing the hero to be hit multiple times in a row for it to count made it a good challenge. I especially loved the art style, you did a lot with a very minimal palette! One minor suggestion would be to have the hero get some upgrades as well, changing up their weapons and forcing you to make different spells to counter that. Great job overall!

Submitted

It's extremely fun to mix and match power ups and try to find best gun options. it kinda reminds me of how crazy you get in The Binding of Isaac after collecting all kinds of crazy items at once. good job!

Submitted

Really fun game !

I could totally see this game as a multiplayer one, where I mess with one of my friend with a “zigzag-homing-spread” attack, to see if he can avoid it ! 🤣

Viewing comments 40 to 21 of 54 · Next page · Previous page · First page · Last page