Fun to play. Sometimes it was hard to see what was going on with some sprites visible through the ground/unexpected looking at some angles, but otherwise I really like the 2.5D pixel style.
Play game
Doom's Day's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1431 | 3.682 | 3.682 |
Enjoyment | #1506 | 3.335 | 3.335 |
Overall | #2651 | 3.125 | 3.125 |
Creativity | #5418 | 2.358 | 2.358 |
Ranked from 179 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Damn look at all the guns and zombies on the map
Development Time
(Optional) Please credit all assets you've used
https://ittaimanero.itch.io/zombie-apocalypse-tileset
Comments
I wanted to love the art but the way how some graphics weirdly moved when facing the camera and shifting in front of each other gave me slight headache.
Other than that its a fun game, very polished, very stylish.
Very juicy and the art style looks nice but I found it a bit too difficult to read when things got frantic. Combined with the fact that zombies seemed to keep spawning on top of me meant the best tactic was too find a nice corner to camp out in, which isn't the most fun way to play.
I'm so sad cause i 100% agree with you... For some reason Unity doesn't handle the perspective with sprites in a 3d worlds (even when changing the rendering settings and sorting order) at first i wanted to spawn zombies far from the player but it ended up being a bit boring the first rounds but i appreciate the feedback !
I love the way you took those 2d assets and made a fully fleshed out 3d game!
Nice shooter with a retro style! The metal music is a huge plus! :p
game feels great to play, controls and movement are on point ᕙ( •̀ ᗜ •́ )ᕗ
Awesome art style and really polished all around. Neat gameplay and fun classic loop, good job overall, hope you make more cool games!
Ohh a zombie survival :) the game looks really good and its fun its off theme because 'Damn look at all the guns and zombies on the map' isnt really a valid explanation but its so good we can make an exception just... why did you use a 2d tileset in a 3d game how does it even looks good !? (apart from the barn)
Alright! It’s a classic survival; loved it! The inputs worked as expected, with nice mouse sensitivity and a good jump response. Visually on point, I recommend using the same font style for the onomatopoeia when you kill the zombie. I like that your camera shakes. I was planning to do the same every time my gun scaled an object, but I did not have the time. The lighting was also well-designed. Nonetheless, the crops and the fence are challenging to distinguish, and sometimes you get stuck.
I like the idea, although I have trouble seeing how it relates to the prompt aside from really highly scaled pixel art. I'd love to see it be expanded upon :)
Leave a comment
Log in with itch.io to leave a comment.