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Doom's Day's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1431 | 3.682 | 3.682 |
Enjoyment | #1506 | 3.335 | 3.335 |
Overall | #2651 | 3.125 | 3.125 |
Creativity | #5418 | 2.358 | 2.358 |
Ranked from 179 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Damn look at all the guns and zombies on the map
Development Time
96 hours
(Optional) Please credit all assets you've used
https://ittaimanero.itch.io/zombie-apocalypse-tileset
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Comments
Fun to play. Sometimes it was hard to see what was going on with some sprites visible through the ground/unexpected looking at some angles, but otherwise I really like the 2.5D pixel style.
Thanks ! If you know how to fix it, i take it ^^'
Very nice art direction!
Thannnks !!
I wanted to love the art but the way how some graphics weirdly moved when facing the camera and shifting in front of each other gave me slight headache.
Other than that its a fun game, very polished, very stylish.
it's so frustrating but i couldn't find a way to handle the perspective correctly with sprites and meshes so i ended up using a simple perspective sorting order but for big sprites (like the barn or ground) it quickly become a mess.. Thanks for the feedback !
sprite sorting order can really be frustrating at times! But the assets itself are great, and the game is good too!
Epic and ambitious!
Might have been to ambitious in the end ahah
Very juicy and the art style looks nice but I found it a bit too difficult to read when things got frantic. Combined with the fact that zombies seemed to keep spawning on top of me meant the best tactic was too find a nice corner to camp out in, which isn't the most fun way to play.
I'm so sad cause i 100% agree with you... For some reason Unity doesn't handle the perspective with sprites in a 3d worlds (even when changing the rendering settings and sorting order) at first i wanted to spawn zombies far from the player but it ended up being a bit boring the first rounds but i appreciate the feedback !
The zombies are too scary! Well Done! :)
ehehehe thanks !!
Loved the art direction, very polished.
Thank you so much!! coming from you is very flattering :D
I love the way you took those 2d assets and made a fully fleshed out 3d game!
It was really hard to make the map and using 2D lights to illuminate the world was super hard but thanks !
Wow, really impresed by the art style, nice job!
It was a tought job but thanks !!
I can say, you nailed it!
Nice shooter with a retro style! The metal music is a huge plus! :p
Ahah thanks ! I was not a metal lover before (more of a techno fan) but i think i felt in love with that style !
game feels great to play, controls and movement are on point ᕙ( •̀ ᗜ •́ )ᕗ
Yaaaa thanks !! Shoot zombieees
The game looks very cool! Love the style
Thannnks :D
love the art direction
Thanks !! Like saiid below, all the honor goes to Ittai for the great sprite tiles !
Wow, Art style is very cool.
Yours as well !! Did you make the sprites of the creatures ?
nice work there! the zombie are abit hard to see and sometimes they spawn right infront of the player but i like the way they go boom! great job!
Thannnks ! Yeah i agree it's hard to see, it can add a bit of a challenge but it can be annoying..
Awesome art style and really polished all around. Neat gameplay and fun classic loop, good job overall, hope you make more cool games!
All the honor goes to Ittai for the art style ! I really appreciate it !! As a first solo game jam project i was so stressed about the time and amount of content i needed to make but it worked out :D
Ohh a zombie survival :) the game looks really good and its fun its off theme because 'Damn look at all the guns and zombies on the map' isnt really a valid explanation but its so good we can make an exception just... why did you use a 2d tileset in a 3d game how does it even looks good !? (apart from the barn)
Yeaaah more zombie !! LMAO I know i didn't really respect the theme but once i had the idea of making a 3D game using 2D assets and prototyped it, i had to finish it ahah (big oopsi for the barn, was so hard to do smt with it) But glad you liked the game :)
Alright! It’s a classic survival; loved it! The inputs worked as expected, with nice mouse sensitivity and a good jump response. Visually on point, I recommend using the same font style for the onomatopoeia when you kill the zombie. I like that your camera shakes. I was planning to do the same every time my gun scaled an object, but I did not have the time. The lighting was also well-designed. Nonetheless, the crops and the fence are challenging to distinguish, and sometimes you get stuck.
Aaaaaah, thaaaanks >< Good point on changing the font on the FX, i totally forgot to do that ! I'm super excited to test your game as well !
You’re welcome. For sure, play it! Looking forward to reading your feedback!
I like the idea, although I have trouble seeing how it relates to the prompt aside from really highly scaled pixel art. I'd love to see it be expanded upon :)
Ahah, same, as i was prototyping i compltey forgot the subject and went all in on the zombie pixel art idea (oopsii)
I might try to add some maps and zombies as i had more ideas but no time to implement it all. But rellay appreciate your comment :D
Incredible vibes. Soundtrack is crazy
Thanks so much !!