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Potion Partners's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1112 | 3.819 | 3.819 |
Overall | #1911 | 3.350 | 3.350 |
Creativity | #2315 | 3.333 | 3.333 |
Enjoyment | #2885 | 2.896 | 2.896 |
Ranked from 144 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We had the player control two different characters of different scales: one a tiny mouse, rummaging around a cabinet, and the other a normal sized human. The player is switching back and forth between two different sizes/gameplay.
Development Time
96 hours
(Optional) Please credit all assets you've used
Used one UI border from Kenney. All other assets are original (including the music)
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Comments
Really cool concept, stunnning graphics.
Super cute game! I love the idea and can see it being expanded to include more interesting minigames on both sides. If you do decide to pursue this game further, I might suggest allowing the player to control both sides at once (one with keyboard and one with mouse) and requiring them to do so under a time limit!
All potions done! The art was great, I liked the fact that the music would change depending on who you were controlling. Making the flame switch places is a cool idea, though it took me some time to realize where exactly to put them minerals.
Good game! ^^
I really enjoyed the aspect of being a mouse and a wizard (human) and having to switch between the two. The Art is wonderful, really matched what the team was going for; very cute and bit of magical sprinkles on top. The control mechanics for the mouse, very basic, nice, works well. For the wizard mechanics, it was also great, although there were some hiccups when it came to placing items in their right locations, it at times didn't register the item being places on its spot. Overall I really liked the game as it is.
I would probably add something like when you create a potion, you can use/sell it to gain points, using the potion improves your speed and or jump, which ever it is. And selling them adds points, so it becomes a bit of a score based game. (Unless its something you want to stay away from) I would also love to see progressions in maps! Different cabinets and areas with more ingredients!
But overall great game! I enjoyed playing it.
I love the art and concept! We had super similar ideas haha. Very cute game and great work!
This is “ratatouille if it was good” xD
Super cute game! I love how the music changes depending on the scene you’re at, the dinamic of the gameplay is very satisfying aswell, also, really creative and sweet the way you guys implemented the theme.
I got a little confused on how to craft certain things tho, but still loved it. Congrats!
Super cute and fun, took me a minute to get it, but love the concept!
Very easy to pickup and play. Nice and chill. Well done!
Nailed it on style! Whoever made the art definitely deserves praise! 🙌
Loved the art, music was a little short so felt repetitive a bit after some time. Would also have been nice to have some snapping for the different place to put the ingredients. Had some issues where the ingredient was not directly in the small square so it wouldn't register and I couldn't understand what I needed to do, when it was just because I wasn't in the center
Honestly would love a little mouse potion partner. Fun idea, loved the art and music switching. Would have been nice if the material melted while in the mouse view so you could do things in both at the same time or something but overall had fun.
Great work!
Adorable mouse game 🐭<3
Having the dual perspectives was an interesting change to the platformer, although I would've liked to see more connection between them, like by having Al move furniture around to help Squeaker reach different ingredients. (Obviously that's a lot more work, so I'm not suggesting you should have done that, just an example :) )
And as a very minor thing, I think there may have been friction when jumping next to a wall? I'd often get kind of stuck trying to jump up the books to the left of the monster part, but it wasn't a big deal :P
this is adorable, i loved playing this!! id love for more levels / maybe more cutscenes and art polish !!!
Loved the little mouse dude and it was a clever way to tackle scale!
The mouse is adorable!
This was a fun little game, I quite enjoy how the music changes
The best part about this was the scene transition and the music change!
loved it
Art is really nice and cute! I think the gameplay has a lot of potential but in my opinion right now there's not much challenge during the mouse sections , a lot of just going to same place repeatedly. I liked the different interactive ways to make the different ingredients, although I think the smelting one could be a bit faster as it took quite a while with me just waiting for the fire to switch places, whereas the other ones had me interacting a bit more and it progressed with each input. Overall though it's a cool take on the theme and a good game, good job!
Really cute! The platforming bits were a little clunky, but it didn't detract from the potion brewing at all. Was pretty surprised how many different ways you could prepare the ingredients as well.
The game is really good in terms of art and gameplay, lacked the motivation to get some resource by making potions but that is fine since it is a game jam submission. Kudos on the art seriously