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A jam submission

Climbin' CliffView game page

Climb high with quirky controls to retrieve your lost Golden dumbbells!
Submitted by Timtanium707 — 1 hour, 15 minutes before the deadline
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Climbin' Cliff's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#1183.9293.929
Fun#1643.4823.482
Presentation#2163.6593.659
Theme#2743.3183.318

Ranked from 87 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent "Power"?
The player character needs to get more powerful to overcome obstacles and climb high to reach the end of each level. There is a literal "Power" meter that fills when you collect protein shakes and the end goal is for Cliff to retrieve all his golden dumbbells - y'know, a thing that when used increases a person's power.

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Comments

Viewing comments 28 to 9 of 68 · Next page · Previous page · First page · Last page
Submitted(+1)

Challenging game with an extremely fun cutscene and story! 

Submitted(+1)

I loved the art, gameplay was good, and it was challenging :3, i really hope you guys keep building the game in the future beacuse is really good!!!

Submitted(+1)

man this game is hard lol. the cutscene was funny and cool, i liked it. and the idea of climbing in this way is quite innovative and cool but i suck at it unfortunately. great job!

Developer

Yeah sorry I've never been good with difficulty balancing, but I appreciate the attempt. Thanks for playing!

Submitted(+1)

While there are frustrating things like not being able to rotate when you've hit a wall, or just every key interaction, or some softlocks, this game was amazing.


I really enjoyed the humor, the gameplay, and the flash game feel of everything. There was quite a lot of content too, although I have no idea how to beat some of these times. The cutscenes were great, and I had a blast playing through this, even if I lost my mind during the space levels. Fantastic entry.

Developer(+1)

Thanks for playing! Not being able to move against walls was more of a programming challenge than anything, and preventing the player from doing anything was a band-aid fix that I would do differently given more time. Glad you liked the content and humor, sorry about the space levels lol.

Submitted(+1)

fun game with great humor. I was enjoying myself most of the time, however interacting with the keys was sometimes far from the fun I had flinging myself around. I think the reason for it is that they had no (or almost no) friction and so they kept rolling around. I did feel quite powerful whenever I was lvl 4 or 5!

Submitted(+1)

Also I can tell you put a lot of time and effort on the level design and it turned out quite well!

Developer

Yeah the keys were needlessly frustrating particularly in level 12 I's say, sorry about that. Thanks for playing!

Submitted(+1)

Interesting game with some very unique movement mechanics. It was pretty tough to get the hang of but I think maybe glitched for me sometimes as I couldn't always jump when I wanted to when climbing. Or maybe I just didn't understand the mechanic. I also had a hard time with the rock throwing portion, I couldn't figure out how to pick up a rock without immediately dropping it so I ended up just jumping at the buttons. But overall I think this is a cool game, the art style is funny and there are some unique cool ideas here. Good work overall.

Submitted(+1)

Nice! Innovative controls and a fresh take on the climbing genre of games, you can even throw rocks in this one 0_0

The intro cutscene also reminds me of one of my favorite youtubers Crazy Boris Productions :O

This is my favorite take on climbing if you haven't seen it yet, you might enjoy it: Klifur by Torfi

Great entry!!

Developer

sounds cool, I'll be sure to check that out. Thanks for playing!

Submitted(+1)

Loved the animations in your game! Playing the game was a lot of fun.

Submitted(+1)

Love the art and the theme. I struggled a little with the controls, but great job on doing some unique movement! Could be really great with some more polish.

Submitted(+1)

Quack
The cutscene was sick, serious animation skills!

I just wonder how this game exectly fits the theme...

Developer

My thinking was powerful guy (strong) looking to get more powerful (finding his gym equipment), and there's a power meter that fills and lets you do bigger jumps

Submitted(+1)

I believe this was made for the GMTK jam in 2024, and the theme doesn't fit very well, but aside from that... it's fun! Lots of levels and pretty unique gameplay.

Developer

Thanks for playing! Also I very much made this for Big Mode jam 2025, didn't start on it until Jan 25th this year.  I did submit a game for GMTK 2024 but this wasn't it. I came up with the idea after the "power" theme was revealed and thought about something a physically powerful person might do, and came up with a bodybuilder looking for his gym equipment who can climb.

Submitted(+1)

If it was made for Big Mode, well done! The gameplay was a lot of fun and was one of the few games I spent extra time trying to complete. I still think the theme could fit a little better, but a lot of people went down the "powerful" route, so that's perfectly fine. Good job on the level design!

Developer(+1)

Thanks, I appreciate the extended play time :)

Submitted(+1)

Very funny game. I'm not great at these kind of games so I couldn't get past 
the level where you have to throw a rock on the switch haha.
loved the humour, art style and music. 
I've played quite a bit of anton blast. I noticed the jawdrop in the intro, don't worry.
All I would say is polish the controls a bit. Good work!

Developer

Haha yeah Antonblast is great. Thanks for playing!

Submitted(+1)

The mechanics were incredibly enjoyable!

Submitted(+1)

The art is so cool! And the climbing mechanics feel like something out of QWOP but in a very fun and fluid way! Maybe I'm just saying it because I suck at both LOL. Great job!

Submitted(+1)

The animation is great! And the controls feel very intuitive!

Submitted(+1)

I was impressed by the staggering amount of work that went into this game, from intro and ending cutscenes to very fluid animations and well thought out levels, I had a big smile on my face playing this game! Unfortunately, I suck a bit too much and I couldn't make it past the fifth level in the caves, but I still had fun nonetheless and I also appreciate that all levels were available from the start so I could see what I was missing. Great work!

Submitted(+1)

The drawings made me laugh a lot, I found absurd the gameplay and I couldn't get very far, it still entertained me! The physics is weird, it feels like being on the moon, the climbing is incredible xD insane

Submitted(+1)

Such a great game! I love the art-style, it's so goofy

Submitted(+1)

Love the climbing mechanic, took some time to get control of it

Submitted(+1)

Love the art and the goofy gameplay! 

Viewing comments 28 to 9 of 68 · Next page · Previous page · First page · Last page