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A jam submission

Arc BreakerView game page

Power = Health = Speed
Submitted by Lion Yawn, Jakethehumanjr, tenseven — 6 hours, 2 minutes before the deadline
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Arc Breaker's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#54.7454.745
Fun#54.5314.531
Theme#94.5004.500
Originality#104.5824.582

Ranked from 100 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent "Power"?
Power is both the player's speed and the player's health. They must acquire power, whether by obtaining batteries or stealing from other robots, in order to survive and move fast enough to destroy more robots.

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Comments

Viewing comments 60 to 41 of 82 · Next page · Previous page · First page · Last page
Submitted

Awesome execution of the theme, unique gameplay and satisfying puzzles! You guys made something great here

Submitted

That was a really solid, super cool experience! The sprites and animation were all super cool and really fit the nice style! I was worried I might not have fast enough reaction speed to play it, but the slowdown on takedowns really let you still feel quick and snappy while being a bit methodical. :P

Super great job!

Submitted

Legitimately amazing work.

Visuals are so slick. Gameplay is super original. You guys know what you're doing!

Submitted

love the design of the levels and its really satisfying to dash through enemies. nice job!

Submitted

Its, Nice Game Design... Wow

Submitted

wow.... just wow...

Submitted(+1)

Wow, this game is really slick! It has a super professional aesthetic and plays very smooth. I had a lot of fun with the platforming and combat elements, but I do think the way the mesh with the puzzley parts can be a little awkward. I would have liked some sort of objective reference for speed and how much you need to clear an obstacle. Overall though, such a memorable experience and one of the more original takes on the theme I've seen!

Developer(+1)

Making the speed levels more clear is a good idea. I think the colors just need to be more obvious (accompanied by a colorblind mode, of course)

Submitted

Ey! Just played your game, i loved the menu, so far, this is the flashier menu made in this game jam that i have seen, its really good, the game really felt polished and the way it implemented the theme of power was just great!

Submitted

Probably my favorite use of power in relation to retaining a charge of the ones I've gotten to try so far. I also really appreciate it being playable with JUST a mouse. The mechanics are straight forward and the introduction to them felt good. The puzzle elements trying to make it through each stage feel really well polished and well tested. Nothing feels impossible no matter how hard it gets to complete, and the difficulty curve was also nice and subtle.

Also a big fan of the visual direction. Always a sucker for these high contrast limited palette styles :)

Fantastic design. You guys did a great job!

Submitted

Wow, this is definitely my top 1 for this jam. Amazing level design, mechanics, art, and music. Everything fits nicely. I did not expect that epic boss fight. Filling up the power bar makes you feel POWERFUL. You guys cooked with this one. 

Submitted

Now this is definitely the most polished game of the jam! Good job!

Submitted

Absolutely amazing game with stunning visuals. You guys did a really good job :) 

Submitted

Very impressive! Fun, great graphics, and challenging!

Submitted(+1)

I have nothing bad to say about this game. Everything about it is amazing!

You should look into doing a full version because this game has a lot of potential.

Submitted

Fantastic work.  Art style, sound, gameplay, and overall presentation are top notch.

Submitted(+1)

This is simply an excellent idea, mixed with great visuals and graphics. I had a blast from the beginning to the end. My favorite part was slowing time and zooming from an enemy to the other. If you are to make this into a longer form, I think making more of these levels would be great! My only suggestion would be to have the breakable blocks share a very similar sprite and have the speed colors be more distinguishable. Apart from that, great job honestly and thanks for the game.

Submitted

This game has the juice, the sauce, the stuff, the it factor. 10/10 no notes!

Submitted

really fun, the puzzles definitely had me thinking, and the visuals/audio were amazing! cool bossfight mechanics too!

Submitted

Incredible all round, 5's across the board. Super unique mechanic, extremely fun to hit the slo-mo and bounce between enemies, nice gradual increase in difficulty and a boss fight to top it off. Phenomenal presentation!

Submitted

damn! yeah no notes this'll definitely win at least one of the categories, congratz!

Viewing comments 60 to 41 of 82 · Next page · Previous page · First page · Last page