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A jam submission

Putaran TakdirView game page

Submitted by SpookyMan — 1 day, 12 hours before the deadline
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Putaran Takdir's itch.io page

Results

CriteriaRankScore*Raw Score
USE OF THEME#683.6793.679
FUN#893.5003.500
Overall#1123.3513.351
ART / VISUALS#1603.6433.643
CONTROLS#1673.1073.107
BOSS DESIGN#1693.1793.179
SOUNDS / MUSIC#2153.0003.000

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game's Take on the Theme
you SPIN your partner around to THROW them into BOSSES to get ENERGY

Did your team make the majority of the art and music during the jam?
I made all the art, didnt have time to make the music so i used royalty free music

If not, please link to any asset packs or resources used here.
https://tallbeard.itch.io/three-red-hearts-prepare-to-dev

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Comments

Viewing comments 20 to 1 of 23 · Previous page · First page
Submitted

Hard

Submitted

This game is really fun once you get the hang of it, spinning your partner around, throwing them, and then switching partners is really satisfying for movement!  The pixel art and juice in this game is great!

I loved the inclusion of a tutorial and the humor, however I found that I kept accidentally advancing the tutorial dialogue before I was finished reading it so I may have missed some things.  

Submitted

Very cool game! i liked the movement and the take on the spin theme! and the art is really cool and nice!

there were many bugs in the pause menu like you can attack,spin your hand. But it's mostly visual glitches! the bosses were nice! well except for the false angle because it was buggy :( 

the spider boss was the easiest becuase all i did is use the character with the sword and spam it the boss just dies very quickly lol

there was another bug with the dummy maybe it didn't have a visual indicator but the dummy just disappears after few hits in the beginning of the tutorial! and the tutorial in general wasn't enough to teach the player like i was a little bit confused with how to play in general.

but overall if you polish it more it would be a really great game!

Developer(+1)

Spider... boss...... it literally does not exist anymore wtf💀💀💀💀💀💀

Submitted

I played the webgl version?

Submitted

Haha the silly story is fun! And the mechanics are interesting though i do get the dash and dash to your partner mixed up a lot. Very cool ideas though i had fun with it!

Submitted

One of the coolest takes on the theme I’ve played! Spinning, throwing and swapping places with your partner works really well. Great job!

Submitted

i wanna destroy that tutorail robot damn this litta....  Rly neat mechanics althought i only used left click and heal,  few times shift cus healing is overpowered should cost more energy now its making game easy to complete without doing any dodges.. Awsome art and sfx 

Submitted

Very well made game, all the sounds and art, the story I found very cute❤️. I believe that it could be implemented just a way to better understand which character you are when switching, because sometimes it gets confusing with so much on the screen, and also add a short period of invincibility when you are hit, because in the first phase of the false angel I took a lot of damage because I was locked in a wall by the boss and I died very quickly. But I found the whole idea and execution of your game incredible, congratulations on the work <3

Submitted (2 edits)

Another underrated game, judges really need to ignore user scores and look for the games themselves. Game is very good, i love how gameplay changes based on a character. Graphics level are astonishing. You forgot to censor a b*tch word on the second level. By the way, F*CK YOU, OMOCHAD!!!

Submitted

Hey what a neat game you got there with unique mechanics! Was fun to swap characters with different abilities!

Congrats on submission, and good luck!

I rated and submitted to return the favor of your rate submission of my game below! 

- If others read this, RATE/REVIEW my game to get me to try yours as well! Thanks!

Submitted

This is a really cool idea—dodging attacks by moving the second character feels great!! I love how you implemented the tutorial level and integrated narrative elements into it. The boss fights are also really well executed! Excellent work!

Submitted

loool i can go thru walls

Submitted

Nice one with the spin mechanic.

Submitted

The spin mechanic was really fun and unique, I like that some attacks force you change between the characters, which makes it a really interesting combat gameplay. Pixel art looks really neat too! Great job!

Submitted

Yeah this is my highest rated game so far. I wish to play a full version of this game. So many interesting concepts in the game.

Submitted

I appreciate the take on the theme with the swapping, and the art style is excellent. The bosses feel balanced and I enjoyed how dynamic combat felt. Well done!

Submitted

Interesting gameplay! Appreciate the pixel art!

Submitted

I like the unique take you had for the spin theme!  And the art looked great!  I found that the additional screen movement when moving to be very disorienting and probably not needed.  Other than that, nice work!

Developer(+1)

O to turn of screen movement!

Submitted (1 edit)

Oof, I missed that.  Thanks!  However, I think it doesn't need to be there in the first place.

Submitted

I appreciated a good use of the theme and the balance between the need to spin and normal attacks. I also liked the art style and juice in the game. I did find the screen movement a bit disorientating, so would recommend a way of turning that off or limiting it for some people. I had a bug where the boss could continue to move and attack when the game was paused. A great experience to try all in all.

Developer

you.. can turn it off

Developer (1 edit)

O to turn off screen movement just like what omochao said in the tutorial

Submitted

Thanks for clarifying. I just went back to try it again. The part it is mentioned in the tutorial is very easy to miss, as only triggers in a small section that focuses on the pause controls. I think including the toggling for this in the pause / options  in future would be good as thats where I'd instinctively expect that to be.

Submitted

Even though I sucked at the controls (my problem), I really enjoyed this! The idea of spinning your partner around is such a unique take. That, together with having to manage your health and stamina, made for a very exciting game. Congrats on a game well made!

Submitted

Been following the development on Discord, and it came out great! Nice job

Viewing comments 20 to 1 of 23 · Previous page · First page