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A jam submission

Free RobotView game page

Submitted by Broken Atom — 5 hours, 11 minutes before the deadline
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Free Robot's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#5273.0003.000
Audio#5582.9472.947
Graphics#6173.0923.092
Game Design#6292.9212.921
Overall#6312.9042.904
Theme#6622.8162.816
Innovation#7152.6452.645

Ranked from 76 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In short, it follows the story of a robot who lives in peace until his old companions disturb his tranquility. In terms of gameplay, I also give players breaks between rounds so they can calmly collect coins and place the turrets wherever they want.

Did you write all the code and made all the assets from scratch?
Yes, never did a tower defense before. But all the assets and sound are external.

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Comments

Viewing comments 20 to 1 of 60 · Previous page · First page
Submitted(+1)

it was a pretty nice experience for a tower defense!
it was like a roguelike shooter but instead of shooting enemies yourself, the machines shoot for you, cant say i havent seen this idea before, but still was nice seeing it getting implemented like this!
the coin collection was a bit janky though...it would have been a better idea if you just added the coins into inventory whenever an enemy died.
the graphics and music were pretty good too, and i had fun playing the game!

Developer(+1)

Thanks for playing and for the feedback!

Submitted

I had fun with this game! I like the design of the robot! Some polish on sfx (plus adding sfx when getting ammo) would be a good addition! 

Developer

Thanks!

Submitted

I really enjoyed the game. Is there a way to gain health?

Developer(+1)

Thanks! Nope, it can't for now.

Submitted

This game is pretty fun! My one issue is that the coins are too hard to pick up haha.

Submitted

I agree with others. Start is quite hard, would be nice if the robot could defend itself. Love the vibe of the music :)

Submitted (1 edit)

I liked the game,  it would be better if player himself has some tool or weapon, and I couln't refill the turrets I don't know maybe it is just me playing bad :D . if coins were flying towards the cener instead of around it would be nicer I guess 

Here is my submission if anyone wants to check: https://abdullahsevin.itch.io/allican

Submitted

This game has some serious potential. Its already fun, and the game loop is nice. Keep it up!

Submitted

Even being a prototype (as you mentioned on the game page), the game loop is solid and fun. I miss the appearance  of the turret range or something similar when placing units. Keep up the good work!

Astounding Simplicity game, really like it. Now it's ur turn to try & vote us. thank u

Submitted

Cool game! I think i found one exploit where you can "pretend" to place a turret but just walk around with it shooting, even if you don't have the money to place it - but maybe that's by design.

Submitted

this is a really solid submission. all its really missing is some more content/depth

Submitted(+1)

Really good foundation for a good game. I really like the idea of needing to only focus on dodging and refilling, but it would be nice to have turrets all over the place so moving around has more of a point. Really fun! Thank you for reaching out in the thread!

Submitted

Would love to see more levels, enemies, and weapons. Cool concept!

Submitted

I had a lot of fun playing this game and with a couple tweaks (maybe some more obstacles that would allow strategic turret placement and a couple turret types) and some more time put into it I could totally see it becoming a fully fledged short game. 

The only criticism I have for you is that the ammo box and reloading turrets refused to work sometimes.

Submitted

Nice game! I think it could benefit from more feedback on interactions with the turret and the box. I wasn’t quite sure what the box did, but I did manage to reload the turret. Overall, good job!

Developer

Yeah, you're right. My Unity has a bug that replaces all my UI after a build. Thanks for your feedback, I'll fix that UI bug in a minute.

Submitted

Nice game! Cute art and I loved the coin sound effect lol. Great work!

Submitted

I think it's a little bit confusing that the turret doesn't reload until it's completely empty and has no more bullets.  Maybe some sound or feedback should be given when trying to reload when there's still bullets since it makes it look like the E button doesn't work at all. I also wasn't sure how to place another turret even after collecting more than 10 coins. Other than that it was pretty good, nice job!

Developer

Nice feedback! I’ll make sure to do more playtesting for the next jams. Thanks for the reply!

Submitted

The gameplay is fun, but it could be better with better adjustments to UI placement and game difficulty

Developer(+1)

Yeah! I'm truly sorry, already fixed.

Submitted

Hi, I love how you mixed the concept between rouge-like and tower defense like this. The game is very smooth and very fun to play, even though I died at the first wave. Very good job, feel free to try my game too !
https://shinbudukai.itch.io/tsunamave

Developer

Thanks!

Submitted

Hi, hope you had a fun time during the jam. I couldn't figure out how to shoot myself? But training the enemies around is also fun haha. Cool looking main character!

Try Tornad.io aswell and leave a comment about what you think about it! :)

https://itch.io/jam/brackeys-12/rate/2973771

Developer(+1)

Thanks for the reply, played yours and liked too. ^^

Viewing comments 20 to 1 of 60 · Previous page · First page