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minute mail's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did you enjoy this entry? | #5 | 4.000 | 4.000 |
Is the art appealing (do you want to spend more time in this world)? | #9 | 4.156 | 4.156 |
How cohesive is the game art (do all visual elements work well together)? | #14 | 4.406 | 4.406 |
Overall | #15 | 3.950 | 3.950 |
Do the animations/effects improve the player experience (game juice!)? | #24 | 3.688 | 3.688 |
How well was the Theme implemented? | #31 | 3.500 | 3.500 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which team were you in and what was the modifier for your team?
team spacespy, the modifier was "minute"
Which game engine did you use?
godot🤖
If you are chosen as the wildcard will you continue in the competition?
yes :)
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Comments
I really liked the visuals of your game, altought I would love the idea expanded upon, I think it would be great if you could deliver more mails in the same timeframe, without collecting it from the office, or maybe add some more poststands, from which the mail can be collected, as it felt a bit tedious to go back to next mail, and then getting almost the exact same location to deliver the mail to again, And the whole idea of the game reminded me of this: https://www.youtube.com/watch?v=0Kvw2BPKjz0
REALLY GOOD!! I clipped out of the level - very fun :)
Woahhhhhh!!!! The intro animation was so funny…. Loved the art and the concept
The game itself is amazing but I did find a few little things here, 1st on the last delivery I kept clipping into the ground causing me have to wait to restart the last delivery, I would suggest adding a reset button for the player that mess up and don't have enough time, also some particle effects when jumping would be cool or maybe a dust cloud when landing or some more juice to players interactions or something, Anyways This game was a fun experience and would Love to see it expanded upon in the future (hopefully) I am very impressed that you managed to pull a 3d platformer game with decent enough mechanics and character controls off,
Good job and Goodluck :)
I don’t know how you managed to create a whole 3D world in such a short span of time. Amazing job!
Your dialog at the start was pretty funny :)
Really great job! I have been wanting to learn 3d in Godot for the last year so I am really impressed how much you were able to get done and in such a polished way! I used controller and it felt really clean. Great job!
Impressive work for all that during this gamejam period of time! Even funny intro sequence, full-fledged settings and sfx controls and all.
My only gripe, which also turned my play session into a fun extra challenges, is mapping esc to a menu button which also de-minimizes the player in the browser. It meant my mouse got un-captured, and so I could only look ~180º when had me doing some fun backwards parkour. That, plus a setting to control mouse look sensitivity would be great (but hey, massive kudos for even having settings for just this first round). Excited to see more!
At the moment it's the game of the jam that hooked me longer ! I stop at the letter far in the high buildings... "try to not do that again" ^^ awesome controls and level design !
Controls are very smooth and parkour feeling is excellent. Love the bunny design too. Good job !
I love the intro cutscene and the characters. Movement controls are very smooth so it's fun to deliver those letters. Great job!
Really good layout for making the deliveries and the intro is nicely done
Great game with a good difficulty ramp. Loved running around. Got trapped inside some walls but that didn't bother me too much.
The movement was really fluid, had a lot of fun hopping around
Also the artstyle is insanely cute :3
The visuals are awesome, and i liked the short story :) Running with this character controller feels satisfying, there are almost always multiple route to the goal, some are more expert than others. There is something nice about getting to the goal by walljumping then grabbing the ledge and going a compleatly different route than intended :D
The aesthetics of this game are absolutely amazing!
i never want to be hired to deliver post without my consent again
(love the game and style, camera clipped and stuck a few times, but amazing work on the game!)
Felt the minute theme perfectly, the spectacle is still under consideration [you have to go deliver some of my mail first]
I see I’m not the only one xD
Nice character models, the bouncing text is a great effect.
Love the opening made with Godot animation!! I really enjoyed the gameplay, especially trying to figure out the right route to take. The character models are super cute, and the city is simple but still looks really good. If this was a full game I'd probably play it all the time, it's so much fun!
This game is so good. The gameplay reminds me a bit of mirror's edge, and I love quality simple 3D art like this. Excellent job!
Awesome entry. The intro cutscene was animated really well. The models and colors are really nice and the city is laid out well. It might be good if there was some kind of texture on the buildings.