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A jam submission

My Trainer is Dumb?View game page

A reversed monster tamer game where your trainer is a little dull
Submitted by Daniel Graves (@nulled_wine), ThePatientHusky, smush_ed, Lichajen — 5 hours, 31 minutes before the deadline
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My Trainer is Dumb?'s itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#264.6724.672
Overall#484.3114.311
Creativity#1704.2424.242
Enjoyment#1894.0204.020

Ranked from 198 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game reverses the roles in a monster tamer type game, however your trainer is dumb and you have to determine when to follow or ignore her.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 92 to 73 of 112 · Next page · Previous page · First page · Last page
Submitted(+1)

This game is absurdly cute. The visuals and music are on point. But I think it's the little details that impressed me the most. I've seen a few teams put out some stuff that looks professionally done and/or is mechanically polished. But I was shocked when I realized this game had hit stops and the trainer reacting if you attack her. Those kinds of little details help make a game feel alive, but aren't prominent or easy to do under strict time constraints. So seeing stuff like that AND that the game is also polished makes this one of the most impressive jam entries I've had the pleasure of playing. I actually had a Pokemon-like myself, and this kind of inspires me to go back and do the things I couldn't see realized before the jam ends. Excellent job. 

Developer(+1)

Thanks so much for the kind words! We're so glad we took the time to add in those little details (granted, I could've gone and fixed a bunch of other things but I was so burned out by the end haha).

Submitted(+1)

10/10

Submitted(+1)

I believe I've seen a few games similar to this in this Jam, but this game is charming, well-made, and actually interesting. Pretty art, soothing music, great concept! Bonus points for this being Pokémon but better!

Couple of complaints though: The collisions in the bushes, trees and sometimes on the ground itself are a bit off and you can get stuck easily. It also isn't obvious where to find the trainer when you have to go through bushes whereas you can't really pass through any other obstacles prior, so it should have been just an open road leading to the trainer. Also, the timing to execute the trainer's commands is a bit short and unforgiving, or maybe that's just me

Anyway, an impressive game. If you and/or your team would like to continue working on this game, any other gamejam, or even a separate full title, I'd be honoured to be able to join you! ^_^

If you'd like to discuss that offer further, my calling-card houses my most important socials: https://zeromus.carrd.co/

Developer(+1)

Thanks for playing and the feedback! Bushes don't have collision except in the tutorial where you're expected to use a dash to get through them, weird. Oh well, if we ever decide to come back to this I'll keep all of that in mind.

Submitted(+1)

AYYYYY ANOTHER POKEMON GAME LETSGOOOO (we made something similar but turn based lol)

the presentation was super cute!!  the scratch and flame dash effects felt super polished and juicy.  great job!  

Submitted(+1)

This game is amazingly made! Extremely creative and really nice artstyle! the only thing I didn't like was how it was hard to tell when some enemies were going to attack, but that can easily be fixed!

Submitted(+1)

this is a cool game i just wish there was a timer that starts after the new wish appears and lasts like 1 second before the game starts enforcing it

Submitted(+1)

Cute art, trainer is an idiot.

Imagine being a bear and being beaten up by a cat.

Game seems to have gotten stuck. Screen just shakes every couple of seconds, no more commands, no more enemies, it's been like that for over 10 minutes.

Submitted(+1)

very cute art style

Submitted(+1)

Great concept, art and almost there with the execution. 

It would be helpful if there was a timer to let you know how long you've got to do an action before it's considered disobedience as it seems to vary, and it would be nice if getting knocked back by attacks didn't fail the "don't move" commands.

Great job, would love to see a polished version.

Submitted

literally same lol

Submitted(+1)

Very cute! Great job on the visuals and idea, really ambitious for a 48 jam! Good job!

Submitted(+1)

Liked the graphics and concept that your trainer might not be that smart in battle. Also liked the details when you attack your trainer.

Developer

WOOO someone finally found that detail!

Submitted(+1)

I really like the idea behind the game and the visuals are awesome!

Submitted(+1)

The art was great!

Submitted(+1)

Very cute art and music! Love the characters too! Cracked me up that this girl is telling me to stay still while a big bear is trying to kill me.

Submitted(+1)

Had some troubles with the controls, missed a lot of trainer's orders because I was in the middle of doing something when the popup appeared. 
But great artstyle and very lovely game!

Submitted(+1)

Cute artstyle cute characters, and a nice reversal idea, great work!

Submitted(+1)

omg omg le tiny cute cat is super nice! i really like the idea and the controls are super nice to use, congrats!

Submitted(+1)

Bompur is adorable and while the game was a bit easy there was something special about having to comply with weird warioware-esque demands while playing a fighting game. Almost like Smash's warioware levels.

Submitted(+1)

really love the art style!! so cute!! ><

Viewing comments 92 to 73 of 112 · Next page · Previous page · First page · Last page