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Shadowleaf Grove's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #196 | 4.500 | 4.500 |
Playability | #258 | 4.000 | 4.000 |
Cleverness | #278 | 4.250 | 4.250 |
Artistic Style | #328 | 4.500 | 4.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Very clean, nice movement. The art is very pretty. Would like levels to have a little bit more length but the small puzzles were very enjoyable.
- The controls for this game are excellent, especially when played with a controller. The theme is well-executed, and I enjoyed scavenging for potion ingredients. The puzzles offered a decent challenge. The art style effectively creates a dark atmosphere while still clearly depicting everything.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
YES
Is your game set to Public so we can see it?
Yes
Tell us about your game!
A short 2D platformer-puzzle game with Metroidvania elements. The story is about a witch who discovers that evil shadows have been invading the Shadowleaf Grove, so she takes it upon herself to save her home.
Extra Notes
There's currently a bug where if you go back from a certain room in the temple area (the one with a lot of traps everywhere) the main character gets stuck and the player is forced to restart the game. I'll fix this issue as soon as the rating period ends.
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Comments
From the music, the pixel art and the vibe, I loved it!
Lovely lil' game, fun mechanics and really cute art style that was beautifully animated. Great job to the whole team 💚
Hi, nice game! Some feedback from me:
- the menu music has To the Moon vibes for me ;)
- I love the pixel art and animations, the VFX is really well done!
- levels have interesting twists (like the jelly yellow thing I thought it's an enemy :D, ant that you can freeze waterfalls)
- the flowers look a little bit weird when the character is moving looks like the flower is not stable on the ground
- in the second level when I fought with the bat and jumped into the water the bat was not reset to its original position
- the enemies always respawn - I think it's ok, but when I went the same level over and over it was tedious to fight those bats again :D
- I'm missing a point to killing the enemies, maybe something should drop from there that you can exchange for something else (like in Ori games)
Hey, thanks for the feedback! A few comments;
- I'm pretty sure there's not much I can do about the flower thing, or at least not in Godot's current version (accomplishing pixel consistency is really annoying). I'll still try to see what I can do about it.
- The bat not being reset is intended behavior, although I will admit that there should probably be i-frames for whenever the player falls into the water as well.
- The enemies always respawning is also intended behavior, but I will probably change it so they only respawn once the player touches a fireplace.
- We originally planned to add loot drops from enemies for potion crafting, but sadly, we didn't get around to it due to time constraints. Rest assured, this feature will be included in the final version if we continue developing the game.
What a game!! It was so much fun! had hollow knight vibes with it! Great job and great submission !!!
This game feels great to play, the movement of the character and the potion throwing system feels really smooth. Combined with great visuals and music, really amazing!
Interesting mechanics, great art and music/sound. Amazing!
Amazing game! I love the pixel art and the level design. Your whole team did a great job!
Wow, this is awesome. Love the artwork, gameplay, music, love everything about this.
Nice game ! Good Job I love it
Amazing visual, incredible music / sound fx. Ori caliber. <3
Edit*: Went back 2 times to play back this full game.
Absolute banger
This is just an awesome fully-fledged Metroidvania / platformer. This game rules!! This is the game that everyone wants to make when they join a game jam. Well done!
This one is my favorite that I played today! The music and art are incredible, and whoever did the game design did a fantastic job. overall A+
Please continue development.
Wow, its really good! not only is lovely but its also really complete. Also the music is really chill and soothing. <3
One of my favorites so far <3
This is so well made! I love the potion effects and the idea that you can use it in combat and to help you progress!
great job!! the potion throwing feels weighty and satisfying!
Incredible job! I'm impressed with the amount of content you guys were able to make within two weeks. The game feels great to play and the art and music are also great. Keep up the great work!
I concur aswell
I concur with loffter. This game is incredibly dope. I really love the atmosphere y'all created with the art style, music, and sound effects! Really love how y'all also put in the effort to create satisfying game feel with tight controls as well as screen shake whenever the player gets hit. If I had one critique, it would have been nice to have a line showing where the potion would go when you hold down the throw button. There were moments where I struggled figuring out when I should throw the ice potion. But apart from that, y'all nailed it!! Great work <3
This is incredibly dope.