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simishcj

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A member registered Jan 26, 2022 · View creator page →

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I really enjoyed the theme of this game! It gave me a "operation meets demons" vibe, and the ambience paired with the spooky sound effects created a great atmosphere. The art style fits perfectly with the overall aesthetic too! I especially liked the way the four different symbols were paired with their phonetic combos—it made them easy to remember, which really helped as the levels got more challenging.

I loved playing this game. The art and music fit together and complement the theme so well. Some minor fine-tuning on the gas pumps and hose would really help the gameplay. This is my kind of game to play while having something on in the background!

I also found it funny when I made the character stand in front of the car and it honked its horn—a really nice touch!

I enjoyed playing this game, as I love platformers, and I appreciate that you integrated the tutorial into the gameplay rather than overwhelming me with controls. The storytelling is excellent, and I'd love to see you finish and polish this game!

A minor critique is an inconsistency in art style, but that's something that could be fixed after the jam if you continue working on it. Some other stretch goals could include adding a boss fight, more attacks, rewards, and trophies.

The amount of polished work you guys were able to fit in this timeframe is impressive! I love the art style and aesthetic of this game. I do think the map is a bit spacious and could use more objects/items. This is something that could be addressed if you plan on working on this game more after the jam!

Firstly, you guys did a great job with the time constraints and made a game that's perfect for this game jam! I love the art style and music. There's still some work to be done for this build, but I understand the game's intention and direction. The mechanics are engaging, and I can see a lot of potential in the gameplay. I hope you plan on continuing to work on this game and polish it even more!

I really like the gameplay and aesthetics of this game, but I'm having trouble watering the plants. Even after filling up the car, I can't seem to water them, even though the water line shows up.

I like the simplicity of the controls, but the objectives are clear and challenging enough to keep the player engaged! I think ya'll did great with making a game that fits the theme.

I really like the QTEs and jump bar in this game. My only issue is that I don't pay attention to the side facts because I'm more focused on getting the frog to the lily pads. Additionally, a quick pop-up at the beginning might help explain the gameplay better.

I love the direction of this game and the art and sound really completes the atmosphere. 

I like the concept of the game, I think some initial info on what the task means would be helpful!

I like the controls, I get stuck on some collidable object and can't really move. Can't wait to see more of this game's development. 

This game idea sounds super intriguing! The concept of setting a game in a near-future, Dust Bowl-esque America with a National Climate Response Agency is really unique. I love how the game tracks your impact on climate, economy, and community, leading to multiple possible endings. It sounds like a thought-provoking game that encourages players to balance complex factors for a sustainable future.

This game sounds promising! The concept of turning a decommissioned oil rig into a thriving marine ecosystem is both unique and timely. The complexities of environmental restoration and the potential for renewal in places once dominated by extraction are fascinating. Can't wait to see how this turns out!

This game sounds really cool! The concept of traveling a tropical river to uncover ancient recipes in a solarpunk future is super intriguing. The voxel dioramas sound like a fun and unique touch. Can't wait to see how it all comes together!