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A jam submission

Fugue Shot (Jam Version)View game page

What is real, and what is a dream?
Submitted by Rare Dialect, Tomisit0 — 2 hours, 7 minutes before the deadline
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Fugue Shot (Jam Version)'s itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#74.7354.735
Originality#384.3684.368
Fun#463.9853.985
Theme#3253.1623.162

Ranked from 70 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent "Power"?
Between levels, you power up your player by choosing upgrades. You also give the player the power to create their own level layout.

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Comments

Viewing comments 47 to 28 of 67 · Next page · Previous page · First page · Last page
Submitted(+1)

killer idea! A fun and challenging little game(:

Developer

Thanks so much!

Submitted (1 edit) (+1)

Great visual style, postprocessing, and particle effects combined with a straightforward game loop with a lot of potential for player creativity and replayability makes Fugue Shot a very well-rounded game. Well done!

Developer

Thanks so much for playing!

Submitted(+1)

Fun, challenging (for me at least), and great presentation overall. Everything fit together very nicely. I can think of tons of Peggle and/or Peglin fans who would also appreciate this game - I'm definitely going to be sharing the link for it!

Developer(+1)

Thanks so much for playing!

Submitted(+1)

Aww it was just getting started! Love the concept a lot, super fun and great juice too. Firework ability is the best one lol.

Developer

Haha yeah I was hoping to add a couple more levels but you know, time limit and all.

Firework ability is super fun but needs some balance in my opinion, for the purpose of those 5 levels it's a bit of an immediate win

Submitted(+1)

Very aesthetically pleasing game.  I love the feels and vibe. It's so comforting. 

Developer (1 edit)

Thank you for playing and for the nice words! Your game blew me away

Submitted (1 edit) (+1)

really beautiful game in every aspect- the music, visuals, gameplay, the little art in the corner & level names... truly meditative. and based on these comments, i need to play again to try out more of the powerups! i could definitely play this one for hours. it feels like this game could even lend itself to random levels with the way it works, though of course these handcrafted levels are excellent and i love how much care went into matching the behavior of paddles with the level art/names.

at one point i wondered whether being able to reset to the way you placed things would be nice, so that you could tweak a previous build, but i sort of like how resetting every time makes things more spontaneous, just try out other builds on a whim.

Developer

Really appreciate you trying the game out and your nice comments! The game's artist (tomisit0) was truly on another level for this one.

And yeah, I've been spending all week brainstorming how this could be translated to a more random level format to lean into the roguelite thing a bit harder. I'll keep thinking and will hopefully be able to add some fun changes after the jam.

Thanks again!

Submitted(+1)

Got the fireworks powerup and popped off, felt unstoppable. GOOD GAME GOOD JOB

Developer

Thank you for playing, it was a blast and super insightful watching you give it a shot!

Submitted(+1)

I definitely agree with the other comments that it feels like Peggle, but with you controlling the design of the board. This is one of the most creative games I've seen as part of this jam.
I do wish that items had a better indication of what they did and that you could restart a run without closing and reopening the application as it feels like early choices can make later levels impossible.

Developer

Thank you for the feedback and the kind words! Agreed, there's some balance to be done on items to promote synergies and varied play styles instead of just hoping for a good one. A full restart within the game is a great idea, will be sure to add that after the jam.

Submitted(+1)

I love the graphics and the presentation - just when I really got into the gameplay and felt like I had a fun run going, it ended! Such a shame, I wanted to play more!

Developer

Haha, wish I could've added more levels but glad to hear you wanted to keep playing! Feel free to give me a follow and I'll be sure to post updates with new levels/items/mechanics after the jam. Thanks for giving it a try!

Submitted(+1)

Simply a beautiful game.  Might be the most aesthetically pleasing game I've seen in the jam so far. Gameplay was simple and addicting. Felt like wonderful Peggle Pinball. Great job!

Developer

Thanks so much for playing and for the kind words!

Submitted(+1)

Some of these levels were TOUGH... My heart was racing on those last few bounces trying to beat the Sleeping Giant. Gorgeous game, awesome vibes and art direction

Developer

The giant is ROUGH bro haha, I think I made him slightly too hard so I'll be sure to balance things out after the jam. Thanks so much for playing and for your feedback!

Submitted(+1)

Wow! This game is so satisfying to play, the sounds and lights really scratch my brain nicely. Plus playing a game like this in the browser gave me major flash game nostalgia.

Developer(+1)

Really appreciate you giving it a try and the nice comments!

Submitted(+1)

Wonderful presentation in this game for both visuals and sound. It’s probably intuitive enough as is but I wonder if the help message in Menu could just be displayed at the start – I didn’t know there were some instructions in there at first.  Had good fun experimenting once the game clicked with me 

Developer(+1)

Definitely agree - some others suggested the same and I definitely plan to add a tutorial or instructions at the start once the jam is over. Thank you for playing!

Submitted

fun game, browser version runs poorly

Developer

Thank you for playing and I'm sorry to hear you had issues! It runs flawlessly for me on Chrome. Otherwise, please try the Windows build!

Submitted(+1)

really nice! i had a tough time with the difficulty, but after looking at the comments tried again and had a way easier time with different powerups... i think the first couple i got didn't do much. brought me back though because of the quality of the game, wanted to get to the end (and did)... great work

Developer

Yeah, I'm definitely going to put a lot of thought into balancing the powerups when I get back to working on it. Thank you for playing through to the end, I was really happy with the later level bumper gimmicks!

Submitted(+1)

Honestly my favorite game so far! The visuals are great, it's polished, fun and original. One of the few games that managed to keep me engaged for longer than 5 minutes haha. Good job!

Developer

Really appreciate this! Excited to play your game!

Submitted(+1)

Art style is really nice looking, personally I found the game to be very hard but maybe thats just me! I would love a feature to reset back to how you placed things, rather than how they were placed originally, nice work!

Developer(+1)

Thank you for playing and thanks for the feedback! Yeah, definitely some balance to be done on the difficulty, sometimes a new run with different items can help a lot though!

Submitted(+1)

Well polished! If no one told me I could believe this was a finished, non-gamejam game.

Developer(+1)

Thank you so much for saying that! Glad you enjoyed it!

Submitted(+1)

Loving the graphics and use of colors, sounds good too, it all melts together in a nice and pleasing way. It took me a couple of times to figure out how to get things to work, but the gameplay loop was satisfying.
Excellent work!

Developer

Thank you for playing!

Submitted(+1)

Great game I really enjoyed the retro aesthetic as well as the sound effects. Having the fireworks explode feels very satisfying although it also made the game quite easy (after struggling through the first and second level).

Developer (1 edit)

Ah yeah, I think I can balance that one by reducing the exploding balls from 8 to 3 and making them more short lived . Thanks for playing!

Viewing comments 47 to 28 of 67 · Next page · Previous page · First page · Last page