killer idea! A fun and challenging little game(:
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Fugue Shot (Jam Version)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #7 | 4.735 | 4.735 |
Originality | #38 | 4.368 | 4.368 |
Fun | #46 | 3.985 | 3.985 |
Theme | #325 | 3.162 | 3.162 |
Ranked from 70 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
Between levels, you power up your player by choosing upgrades. You also give the player the power to create their own level layout.
Comments
Great visual style, postprocessing, and particle effects combined with a straightforward game loop with a lot of potential for player creativity and replayability makes Fugue Shot a very well-rounded game. Well done!
Aww it was just getting started! Love the concept a lot, super fun and great juice too. Firework ability is the best one lol.
Very aesthetically pleasing game. I love the feels and vibe. It's so comforting.
really beautiful game in every aspect- the music, visuals, gameplay, the little art in the corner & level names... truly meditative. and based on these comments, i need to play again to try out more of the powerups! i could definitely play this one for hours. it feels like this game could even lend itself to random levels with the way it works, though of course these handcrafted levels are excellent and i love how much care went into matching the behavior of paddles with the level art/names.
at one point i wondered whether being able to reset to the way you placed things would be nice, so that you could tweak a previous build, but i sort of like how resetting every time makes things more spontaneous, just try out other builds on a whim.
Really appreciate you trying the game out and your nice comments! The game's artist (tomisit0) was truly on another level for this one.
And yeah, I've been spending all week brainstorming how this could be translated to a more random level format to lean into the roguelite thing a bit harder. I'll keep thinking and will hopefully be able to add some fun changes after the jam.
Thanks again!
I definitely agree with the other comments that it feels like Peggle, but with you controlling the design of the board. This is one of the most creative games I've seen as part of this jam.
I do wish that items had a better indication of what they did and that you could restart a run without closing and reopening the application as it feels like early choices can make later levels impossible.
Simply a beautiful game. Might be the most aesthetically pleasing game I've seen in the jam so far. Gameplay was simple and addicting. Felt like wonderful Peggle Pinball. Great job!
Some of these levels were TOUGH... My heart was racing on those last few bounces trying to beat the Sleeping Giant. Gorgeous game, awesome vibes and art direction
Wow! This game is so satisfying to play, the sounds and lights really scratch my brain nicely. Plus playing a game like this in the browser gave me major flash game nostalgia.
Wonderful presentation in this game for both visuals and sound. It’s probably intuitive enough as is but I wonder if the help message in Menu could just be displayed at the start – I didn’t know there were some instructions in there at first. Had good fun experimenting once the game clicked with me
really nice! i had a tough time with the difficulty, but after looking at the comments tried again and had a way easier time with different powerups... i think the first couple i got didn't do much. brought me back though because of the quality of the game, wanted to get to the end (and did)... great work
Honestly my favorite game so far! The visuals are great, it's polished, fun and original. One of the few games that managed to keep me engaged for longer than 5 minutes haha. Good job!
Well polished! If no one told me I could believe this was a finished, non-gamejam game.
Loving the graphics and use of colors, sounds good too, it all melts together in a nice and pleasing way. It took me a couple of times to figure out how to get things to work, but the gameplay loop was satisfying.
Excellent work!
Great game I really enjoyed the retro aesthetic as well as the sound effects. Having the fireworks explode feels very satisfying although it also made the game quite easy (after struggling through the first and second level).
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