pretty good start to a game honestly. it naturally has a nice risk/reward of feeling like you want to expand but also not instantly get those expansions taken over. also very satisfying to destroy the spawners. nice job!
Play game
I WANT POWER's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #97 | 3.968 | 3.968 |
Fun | #130 | 3.587 | 3.587 |
Originality | #359 | 3.206 | 3.206 |
Presentation | #367 | 3.048 | 3.048 |
Ranked from 64 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
You are a robot Seizing POWER, using electricity (POWER)
Comments
I really like the concept! It's satisfying seeing hordes get massacred as you grow larger, but as the other have mentioned, some variety could definitely go a long way to not make me feel like a caveman just placing a bunch of stuff down because I have the money for it lol. Great job!
Definitely addicting! That was a fun lil time. I got really overpowered pretty quickly, so that was satisfying. I think more units that affect your defenses in different ways would add a lot!
This game really has that "just one more unlock" factor and that's awesome. good job!
Took me a little bit to figure out how everything worked, but once I got into it, I played until I won! Also the art in the opening is simple and silly in a way that I love. Nice job!
The art and style of this game is great! I think the gameplay could be spiced up though, I felt I knew the balancing point too easily, once I had enough turrets for a spawner I just didn't care about that spawner anymore because I knew nothing bad could go wrong. I would love to see different types of enemies, or even having spawners have a weighted chance to spawn different kinds of enemies, so you might get moments that the spawner seems weak and other where it seems too strong, and that would keep you on edge. I'll admit I didn't get too far in though, either way great game!
I won!
Interesting concept for a tower defense game. Basically claiming territory from another faction. Nice one!
Nice entry! The idea of wireless charging weapons in a battle is fun. The intro cutscene while being simple art, was welcome and I loved it. In general it felt like classic tower defense, but I'm glad I played it.
This intro music goes so hard 0_0
Love that you can change perspective when you zoom in and out on the camera!
And the game speed option is super duper nice!
Would love to see more turret options, but maybe didn't get far enough :)
Incredible amount of polish for a jam game. Building out the network was really satisfying. The game speed slider deserves a huge shout out, it helps keep the pace of the game rolling. Once my first nuke went off I had a big "are we the baddies" moment, felt kinda bad obliterating the little guys' cozy rock home.
Woah there is a lot more depth to this game than it appears on first glance. Great job, I had fun playing it!
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