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A jam submission

Revolverse CCG - The Core FightersView game page

A Strategy Deckbuilding Card Game Simulator
Submitted by Distru121 — 20 hours, 2 minutes before the deadline
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Revolverse CCG - The Core Fighters's itch.io page

Game's Take on the Theme
Card game focused on bosses, and the main gimmick being the field spinning every turn.

Did your team make the majority of the art and music during the jam?
All art is made by me (hand-drawn). The music is taken from OpenGameArt. The sound effects are taken from OpenGameArt and Freesound, then mixed by me.

If not, please link to any asset packs or resources used here.
https://opengameart.org/content/free-space-music-0, https://opengameart.org/content/another-space-background-track, https://opengameart.org/content/action-track-0

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Comments

Viewing comments 32 to 13 of 32 · Next page · Last page
Submitted(+1)

Insanely well-made! You would never guess this was made for a game jam because of the sheer quality of everything. It's hard to give it an in-depth review because there's plenty of stuff going on, and jam voting period gonna jam voting period.

Developer(+1)

Thank you for the kind words!

Your game was an amazing experience too! :D

Submitted(+1)

i enjoyed the game, its a good ride
from efx to art the effort is noticeable!

Developer

Thank you! :)

Submitted(+1)

This is a really well made game, especially for one person solo! I do really like the idea that each turn the creature that can attack in the active spot swaps, and being able to pay energy to swap feels like a great way to combat it while giving up playing more cards. I feel like I would have to play much more of it to get really specific on the game design aspects of the card game itself, but I can speak to the rest of it. 

I've seen plenty of jams where someone has made a card game but focused just on making the complex game work that they forget things like sound effects to make it fun past the system level.  It's clear here you took the time to really make sure the game has elements that make it fun!  I very much appreciate the in game tutorial.  Every action seems to be paired with sound and visual effects.  You have great music and I wasn't expecting a phase change with a new track.  The background visuals have good movement but they're not distracting.  The art on the cards are fantastic as well!  

Excellent job, I can't wait to see more from you!

Developer

Thank you for all the kind words, and for playing the game! :D

I have quite a lot of plans for this game, stay tuned if you are interested! ;)

Submitted(+1)

I really like the visuals in this game, the cards art is awesome, and the way the system is built is quite good and understandable, the way we move and plan our turns is very straight forward, I like what you have here. I rate graphics, fun, control and music the most but all is great really, also, if you have some time, please, rate my game too, thanks!!!

Developer

Thank you for the kind words!

Just rated and reviewed yours too! ;)

Submitted(+1)

This game is stunning! It's actually better than Yu-Gi-Oh! and Magic Arena 😅. Beautiful art and execution! GG 🌻🖤
ps: Long life to Fiendish

Developer

Woah, I am honored!!! Thank you for the kind words! :D

Also

Shall the eternal fires of immortality bestow their blessing upon you, and your indomitable fiery soul, oh Fiendish comrade.

Submitted(+1)

The graphics are beautiful. I tried playing it several times to understand the rules, 

but it seems like I'm not very good at playing card games. 

But overall, it's another good-looking game.

Developer

Thanks for playing the game nonetheless! :)

In the future I have planned the implementation of better tutorials, so to combat any confusion. I get that the game may be a bit hard to pick up (happened a lot during playtests, but I had no time)

Submitted(+1)

Really nice game! I don't usually play card games so it was a bit confusing at first

Submitted(+1)

Card game as a boss fight game. An interesting approach but a good touch. Good job.

Submitted(+1)

5 stars game. I was not expecting a card game in a gamejam, usually it's a lot of information to catch ppl's attention in a short time, and it's not everyone's jam. But still, it's a solid game if people get to put some time on it and understand what's going on. Really good execution overall

Developer

Thank you, very happy you think so! :D

Submitted(+1)

Amazing visuals. 

Submitted(+1)

Well, I am not a card game person whatsoever, turns out, so I didn't really play much but from a dev standpoint the clicking and menus and presentation are all very solid. The artwork is simple but well used and the composition of the screen is well done. I liked how whenever you click a carm it shows it to you on the right, I don't know how standard that is, probably quite. Overall, I see what you're going for here, the build quality is high. I cannot speak whatsoever on the fun or difficulty because I did not interface with those elements. (terminal skill issue)

Developer (1 edit)

Thank you! Glad you liked it nonetheless!

Submitted(+1)

Nice artwork for each card! I thought this game was really easy, because the only thing I did for my deck was adding boss cards, my only defeat was against the last boss because of the summoned boss card, then I knew I just needed to summon a stronger card to win. But to showcase your game in a jam, I think the difficult is fine! I'm not much into games with cards like this, but I had fun, great job! This has potential!

Developer(+1)

Thank you! Yes, I tried to balance the difficoulty to not make it too hard as just a "showcase" for the system, I'm happy you enjoyed!

Submitted(+1)

I really enjoy this game alreay. From the smooth UI, to great visuals and fitting music. This game feels already pretty polished. This has so much potential, especially considering the scalability you can achieve with new cards or more maps etc. I'll definitely keep an eye on this game as it has great potential! 

Developer

Thank you! I'll definitely update this in the future, stay tuned ;)

Submitted(+1)

Great execution of the theme! I love how uniquely this entire card game is designed—I usually struggle with these, but I managed just fine! Beautiful visuals, great music, and excellent work on animation and camera movements. This is simply a polished and high-quality game! Fantastic job!

Developer(+1)

Thank you! Happy you enjoyed it! :D

Submitted(+1)

I love the music, and the spin integration is really nice!

I really liked mechanism of last boss

Congrats!

Developer (1 edit) (+1)

Thank you! Happy you liked the mechanics! :)

Submitted(+1)

Really solid card game with beautiful art, each deck is themed perfectly and figuring out the best way to play each deck is a lot of fun. The way you incorporated spin into the game was genius and works really well

Developer

Thank you! :)

Submitted(+1)

- Love the visuals, this felt really polished and the fact you managed to produce enough art for a CCG in a month is impressive!
- Rotating the deck for tactical positioning was a fun mechanic, good use of the theme to vary the core card game mechanics
- Would have liked an interactive tutorial to walk through the mechanics a bit more slowly, took a while for everything to fully click for me
Overall a really impressive entry, art style is interesting and consistent, gameplay is engaging and has depth - would like to see this expanded into a full release!

Developer (1 edit)

Thank you! I'm impressed too by how I managed to finish all the art in time haha (20% of the card artworks were actually made some time ago and I recycled them for this jam, but the rest was made in the last 2 weeks).

I'm glad you liked the mechanics! Interactive tutorials are already on my todo list, and yes, I plan on updating it and hopefully releasing on PC and Mobile, so stay tuned for that! :)

Submitted(+1)

How the heck did you make this in a month, this is super impressive! I feel like I would spend so much time on this if it was a full game. I don't have much feedback, this is super polished for a game jam game.

I think an interactive tutorial would be really helpful in understanding the game, but I also think you made the right choice prioritizing the mechanics and visuals first.

Developer (1 edit)

Thank you for playing and for your interest in the game!

And yes, time was crunched so i resorted to the sin of "block of text tutorial"...in the future there will definitely be interactive ones! 

Stay tuned if you want more! ;)

Submitted(+1)

Really impressive, Marvel Snap move over lol, you did all this in a month? I will need to play more of it but first hand great graphics, fun gameplay specially if you like card-based games! Very well put together, grats!

Developer(+1)

Wooow, I'm honored to be compared to one of the legends! :O

Thank you for the kind words, and stay tuned if you are interested in more updates! ;)

Submitted(+1)

All I gotta say is, wow! I can't believe you had the time, and even in this little amount of time, made a game this polished and thorough! Before going to bed, I was able to beat two of the bosses and picked up on the game mechanics really quickly! The combat was cool, although I don't really get the damage/health thing and how the battles were entirely handled, but what I did know was that big number damage good!


Some critiques that I have for the game to make it fully fledged out:

Longer soundtrack - The music was really good, but the loop was short and there was only one song that played when I was playing the game, however I did only play for about 30 minutes (as class is in the morning),

Readable Text - I saw that we were able to zoom in on the cards, but having the text either in a different font or more legible would be nicer

Overall, I think that this is an awesome game and will be looking forward to more updates!

Developer

Thanks for playing and for the feedback! It will be very useful to polish those aspects of the game further. 

Stay tuned for more updates! ;)

Viewing comments 32 to 13 of 32 · Next page · Last page