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A jam submission

Cosmic RogueView game page

An interstellar rebel
Submitted by alfroids, chpassos — 5 hours, 48 minutes before the deadline
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Cosmic Rogue's itch.io page

Game's Take on the Theme
the player has to spin around the objects to collect them

Did your team make the majority of the art and music during the jam?
yes

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Comments

Viewing comments 26 to 7 of 46 · Next page · Previous page · First page · Last page
Submitted(+1)

Yeah, I win! My time is 11:51.287, but I have spent half an hour on the last boss... Really cool and unique mechanics, and the planets are very cute too! Well done!

Submitted(+1)

Picking up the asteroids is so much fun, I kept hoarding loads for a barrage of attacks >:) I also really liked that there was health as well and I got up to the black hole type boss, really great take on the theme

Submitted(+1)

The idea of having to put the asteroids into orbit is really good. I loved the game in many aspects, very cute art, simple music but it fit very well, it seemed very polished too. Congratulations on your game <3

Submitted(+1)

Liked the art and liked the idea of having more than one moon around the earth. My suggestion is that making the asteroids a little bigger or keeping their sizes as if they were when you're collecting them.

Submitted(+1)

Liked the art and liked the idea of having more than one moon around the earth. My suggestion is that making the asteroids a little bigger or keeping their sizes as if they were when you're collecting them.

Submitted(+1)

Cute art! The gameplay was quite good too!

Submitted

Cute planets! This was a unique take on spin. I liked the gravity/blackhole attack of the final boss, was surprised when first saw it, would be great if there were some indicators for it when it's about to occur. Some more variety/unique bosses would also be nice!

Submitted(+1)

Such a cool cool idea, really fun to play.
Cute art as well, as everyone said menu stops working but other than that, very sweet entry.
Good job!

Submitted(+2)

Menu buttons stopped working sometimes, but the game itself is charming. Love the cute little plannet art but wish there was some juice to the hits you deal/take.  I like that take on spin!

Submitted(+1)

I liked the idea of spinning around the asteroids. The only flaw is that when you return to main menu, the buttons stop working. 

Submitted(+1)

I loved the artistic direction but I couldn't figure out how to damage the boss... :(

Developer

Thanks for trying it out! To damage the boss, you first need to collect your ammo, by spinning around the floating asteroids. Then, you can hold left mouse button to enter aim mode. From there, you repeatedly and alternately press A and D to shoot! The tutorial forces you to go over this process, so once you complete it, there is no miss there!

Let us know if you gave it another try or if you are still struggling

Submitted(+1)

Very cute art and I liked the mechanic of orbiting asteroids quite a lot. Final boss is quite challenging, which is not a bad thing :D Great game I liked it a lot, and the UI felt polished too

Developer

Thanks for playing! The final boss indeed has some step up in difficulty.. 

Submitted(+1)

I loved the game's idea with the jam's theme, and the game itself is really cute! The music is fantastic, and the final boss was the best, especially its attacks, but at the same time, it was pretty tough with the hp recover. I had to collect a bunch of asteroids for two minutes just to take it down. Overall, good game!

Developer

Thank you for playing and for your kind words! It really means a lot to us :D The black hole healing is indeed somewhat broken.. something we could watch out for in the future

Submitted(+1)

Simple but addictively fun! I loved the idea and the visual. But I wish there could be more sound effect.

I don't know if it's  just me but the game froze every time when I tried to go back to the main page from playing. Also, I couldn't find a way to get out of the tutorial, had to close the whole game and restart.

Developer

Yeaaah it was a bummer that we didn't managed to add sound effects to the game :( 

About the main menu bug, we were having a hard time with the game build, and we think that this particular bug has something to do with it.. Unfortunately, we couldn't find time to fix by the deadline. I hope that this did not ruined your experience with the game whatsoever! From the tutorial, collecting the healing asteroid should send you back to the main menu, so I guess this could be another bug that we may look afterwards..

Thanks you for playing!

Submitted(+1)
Haha, OMG, this is so cute! I'm having so much fun playing the game! Adding sound effects would definitely take it to the next level!
Developer

Thank you for playing! I am glad you enjoyed! We didn't managed to add SFX, so for the next jams we of course will save up some time to handle it! Thank you again!

Submitted(+1)

That last boss was very tough! I don't think lack of SFX was a big deal, technically there's no sound in space :)

I think it would have been good to have a second border for asteroids that's smaller than the screen, making sure they can't get to the edges - so the player can always circle them. (and not being able to move while shooting was a bit tough!)

Submitted(+1)

Also discovered in the black hole boss fight, aim mode prevents you being pulled towards the boss ;)

Developer(+1)

Yesss! It has some step up in difficulty indeed! Also you just made my day better for reminding me there is no sound propagation on vacuum. It was a feature that us, developers, were well aware...... of course........

The second border for asteroids is an extremely helpful idea, it would make collecting the asteroids a LOT easier. Thanks!

Submitted(+1)

Cool concept and the art is really cute! I think some SFX would have gone a long way to adding more of a 'punchy' feeling, but I imagine that just didn't make in because of time constraints. Regardless you did a great job

Developer

Thanks for playing! Yeaah, even though it was the entire month of jam, my friend and I started in the middle of the month due to the end/beginning of the year activities, so the time constraints were specially tough on us. But anyways, thanks again for playing!

Submitted(+1)

Very cool game, my final time was 7:05.512.

I like the asteroid mechanic, and being able to push them around to get them a bunch at once or to keep collecting one while dodging is a really nice touch. And that final fight was brutal, took me quite a few attempts.

Art is very nice, the planet you control is adorable, game was fun, loved it, great work :)

Developer(+1)

Yesssssss! I personally think that it is SOO satisfying to collect A BUNCH of asteroids at once! So imo pushing them was a nice touch indeed :)  Yeaah, to be fair, the final boss also took me some attempts xD but i am glad that you made it to the end in such short amount of time. Thanks for playing, thank you for the kind words!

Submitted(+1)

Love the art style and the CRT effect on this one! Reallly well done. At first was a bit weird to get used to the controlls but once you get the hang of it it works perfectly. Maybe I was missing some Sfx but everything else was an amazing experience! Congrats! <3 

Developer

Yeeeah, we know that the lack of SFX was a bummer, but we will definitelly try to add on future projects, it makes soo much difference! Thanks for playing though, I am glad you enjoyed!!

Submitted(+1)

Really cool use of the theme. Spinning both to attack and also collect the meteors was a good idea. Really liked the last boss as well. My only suggestion would be to change to music to be a bit more exciting as it didn't really fit the style of the game... also some sfx would have been nice, other than that good job!

Developer

Thank you for playing! The SFX would make soo much difference... Besides that I am glad you enjoyed!

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