On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Infinite Fight Light And ShadowView game page

Submitted by Tom02039 — 1 day, 5 hours before the deadline
Add to collection

Play game

Infinite Fight Light And Shadow's itch.io page

Results

CriteriaRankScore*Raw Score
Aesthetics#654.1364.136
Fun#993.7463.746
Sound#1303.3733.373
Mechanics#1403.5763.576
Music#1983.3903.390
Theme#2363.5593.559
Story#4082.1532.153

Ranked from 59 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
1

Did you use any existing assets? If so, list them below.
UI: Pxiel User Interface - Henry Software https://henrysoftware.itch.io/pixel-interface FREE - Ultimate UI PixelArt Icons - Luck https://lucky-loops.itch.io/ultimate-ui-pixelart-icons SimpleKeys - beamedeighth https://beamedeighth.itch.io/simplekeys-animated-pixel-keyboard-keys SimplePixelArtUIpack - Kobliznik https://kobliznik.itch.io/pixel-ui-pack PixelArtUIElementsI - realdolphin https://realdolphin.itch.io/pixel-art-ui-elements Font pack - Mikiz https://mikiz.itch.io/font-pack Heart&ManaUi - ochuPitsu https://hochupitsu.itch.io/heart-and-mana Humble Fonts - somepx https://somepx.itch.io/humble-fonts-free Graphic: Fire Worm - LuizMelo https://luizmelo.itch.io/fire-worm Martial Hero 2 - LuizMelo https://luizmelo.itch.io/martial-hero-2 Martial Hero - LuizMelo https://luizmelo.itch.io/martial-hero 2D Environment Platformer Asset Pack: Castle of Despair - brullov https://brullov.itch.io/2d-platformer-asset-pack-castle-of-despair Oak Woods — Environment Asset - brullov https://brullov.itch.io/oak-woods Bringer Of Death (Free) - Clembod https://clembod.itch.io/bringer-of-death-free Skeleton Sprite Pack - Jesse Munguia https://jesse-m.itch.io/skeleton-pack VFX: firespritesFX_PIPO - PIPOSCHPATZ - https://piposchpatz.itch.io/pixel-art-fires-fx-spritesheets Portal - Ruxar https://ruxar.itch.io/portal SFX: Pixabay https://pixabay.com/users/pixabay-1/?tab=audio Paper Turn - Pixabay https://pixabay.com/sound-effects/pageturn-102978/ Pencil Check - Pxiabay https://pixabay.com/sound-effects/check-83184/ book_page - Pxiabay https://pixabay.com/sound-effects/book-page-45210/ Ripping Paper - Pxiabay https://pixabay.com/sound-effects/ripping-paper-7123/ Run road - taure https://freesound.org/people/taure/sounds/575316/ Magic Fire Spell - EminYILDIRIM https://freesound.org/people/EminYILDIRIM/sounds/541478/ Sword Hit - qubodup https://freesound.org/people/qubodup/sounds/442769/ Sword Swing - qubodup https://freesound.org/people/qubodup/sounds/59992/ Sword Attack - Herkules92 https://freesound.org/people/Herkules92/sounds/547600/ Item Pickup - el_boss https://freesound.org/people/el_boss/sounds/665181/ LevelUp - ivy https://ivyism.itch.io/8-16-bit-half-life Heal - colorsCrimsonTears https://freesound.org/people/colorsCrimsonTears/sounds/562292/ RPG Essentials SFX - Free! - Leohpaz https://leohpaz.itch.io/rpg-essentials-sfx-free Jump - acebrian https://freesound.org/people/acebrian/sounds/380471/ Jump - cartchaos https://freesound.org/people/cartchaos/sounds/678839/ Music: Action Run-N-Jump On Japanese City Rooftops - MATRIXXX_ https://freesound.org/people/MATRIXXX_/sounds/657354/ Dead Samurai - cybercutie https://pixabay.com/music/beats-dead-samurai-7251/

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 20 to 1 of 51 · Previous page · First page
Submitted(+1)

You have nice action game here with some nice polish. I enjoyed playing it!

The sword swipes are looking great! And counter-attacks sound nice!

As feedback, maybe it's an idea to instead of using the ninja portraits to show what the enemies are weak too - use a more readable explanation  which is related to the game world.

Perhaps let the player know the weak type of the enemy by a colored aura around the enemy. (Example light blue vs purple shadow, which also the ninjas use)

I feel this gives more flavor to the game world and the player doesn't have to look purely at the icons.

Overal I am very impressed!

Well done on creating and finishing a game!

Developer

That’s a great advice, I will take it, thanks for your feedback, and hope you enjoy it!

Submitted(+1)

Looks great. I like the concept, though I wasn't quite sure how to make the most out of the switching characters dynamic. Graphics and responsiveness are great. Thanks for sharing!

Developer (1 edit)

Thanks for coming around, I think the switch problem is caused by my unbalanced. I will try to make it more balance so that we can use the function more often. Seeing the feedbacks has the same problem, I think I should balance it later and make it fit both theme and my design purpose, thanks for the feedback, hope you enjoy it

Submitted(+1)

I really like the art and aesthetics you went for!  game felt fun I did feel like I had to many enemy's to deal with at some points and was just always spamming special so I didn't have to worry about switching. overall nice job :)

Developer(+1)

Thanks for playing the game, lol, same thing happens when I am doing my own play test, maybe I should really optimize the wave design to let us use special attack less. Thanks for the feedback

Submitted(+1)

Fanny game,good look

Developer (1 edit)

Thanks for coming around, hope you enjoy it.

Submitted(+1)

Looks and feels quite nice! I would love maybe fewer enemies but stronger and with different mechanics where you have to switch up your style and not just your character - I never used the dash and the jump got useless when there are too many attacks comig your way - dodging one will get you hit by another

Developer(+1)

Thanks for playing around. Currently, the jump is really useless lol, but I am thinking about adding some new features later, so when I made the control smoother, I add in the double jump. The dodge can get hit, that’s definitely a bug, I will try to fix it, thanks for the honest review, hope you enjoy it!

Submitted(+1)

Very fun and addictive action clicker. Think I made it to wave 7 on my last playthrough.

Developer

Great done for the first try, glad you like it. 

Submitted (1 edit) (+1)

This looks very nice. Great asset picks. At times it got a bit chaotic. I would suggest spawning fewer enemies that can take more hits.  Mashing counter-attack might be a bit too good?  There felt like there was no reason to ever jump.   Great effort.  Also, thanks for checking out my game!

Developer(+1)

Thanks for your honest feedback, hope you enjoy it, I will consider to do some balance about it.

Submitted(+1)

Of course! I try and give constructive feedback. I hope it was helpful. 

Developer

Definitely, thanks for coming around.

Submitted(+1)

Looks nice and feels nice; not much more you can ask for!

Lacking some polish I think (controls are sometimes wonky; appears to be a few bugs here and there, but nothing totally game breaking), but all of that is to be expected of a jam game, and honestly didn't affect my experience too much; moreso just things to think about if the intention is to keep going with it.

The interpretation of the theme is pretty freaking cool; could see that specifically benefit from expanding on. Cool little game!

Developer (1 edit) (+1)

Thanks for your honest review, I will try to fix the bugs, it's annoying me too lol, hope you enjoy the game!

Submitted(+1)

Definitely enjoyed it! Appreciate your openness to feedback. Good attitude to have, and in my opinion (like anyone cares about my opinions on game dev, haha), one that leads to great devs.

Submitted(+1)

Fun game that played very well. I did have an issue when both characters were supposed to be fighting but one just stood and did nothing. Another time, one character got stuck in a run pose and just moved by himself to the edge of the level, then he started working again. Overall, I enjoyed the game.

Developer

Thanks for playing around, that's definetly a bug, I will have a look, hope you enjoy the game!

Submitted(+1)

Very nice looking game and satisfying slashing.

Developer

Thank you, hope you enjoy the game!

Submitted(+1)

You made excellent choices of the meaty weapon sound effects. I also love your choices of art and the overall aesthetic you went with. It would be lovely to see an upfront explanation of the meaning of the different stat bars. :)

Extremely impressive entry, especially for your first game jam! Great work!

Developer (1 edit)

Thanks for playing around, I will take the advices, hope you enjoy the game!

Submitted

You're very welcome, and thank you so much! Best of luck if you continue working on it!

Submitted(+1)

Pretty cool aesthetic and tied into the theme well. The controls felt a little stiff (every action has to be completed before you can do something else like change direction) but overall it was very neat.

Developer(+1)

Thank you, I will try to make the control more smooth today, hope you enjoy the game!

Submitted(+1)

A very fun game and the powerups were really nice (although sometimes the team mate just stand there and didn't do anything). Switching between players was so good and smooth, I liked the idea and hope to see more of this!

Developer(+1)

Thanks for coming by and hope you enjoy it, the team mate just stand must be a bug, I will try hotfix it today.

Submitted(+1)

This game was fun. The graphics are nice and fit well together. The character controlled very smoothly. It is very nice little action game you have here. The music definitely fit the theme of the game. It is very cohesive. 

Developer(+1)

Thank you, hope you enjoy the game!

Submitted(+1)

I am a sucker for these graphics, well done!!!

Developer (1 edit)

Thank  you, hope you enjoy it!

Submitted(+1)

everything felt smooth, and it was intuitive when to switch characters. i really enjoyed it. Nicely done!

Developer(+1)

Thank you, hope you enjoy the game!

Submitted(+1)

Pretty cool. All these assets look really good together I couldnt believe they are all free.

Developer

Thanks for watching around. Yeah, it takes time to look for the assets, but glad that the final result is good. Thank you.

Submitted(+1)

These assets all look really good together, and countering the flames was fun. I think for juice, it would help if the little orb things dropped by enemies would hover up and down, and/or glow, and made some nice noise when you pick them up :) it's fun collecting a whole bunch of drops, so you can tap into that reward feeling and juice it up further.

Developer (1 edit) (+1)

Thanks for the advice, hope you enjoy it, I just add the sfx and fix some bugs. (I finally can reply lol)

Submitted(+1)

The game looks really good but I thought that it was a bit difficult. Maybe I'm just bad but I wasn't able to get too far. The game mechanics were really cool though and the blocking thing is really nice

Developer (1 edit)

Thank you, I have do some game balance now, but still working on it. (Finally can reply)

Submitted(+1)

I really like the concept for this game and it looks amazing. It was clear when to switch characters based on the enemy weaknesses and the special ability where you have both characters out feels really powerful. 

This is impressive, especially for your first jam! 

If you decide to spend more time working on this game in the future, I think it would be cool if you added a way to upgrade your characters between waves. Randomized upgrades would make it a lot more fun in the long run!

Developer (1 edit)

Thanks! Sorry for the late response. Hope you enjoy the game, and I will take the advice.

Viewing comments 20 to 1 of 51 · Previous page · First page