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A jam submission

I AM SWORDView game page

Submitted by teezaboo — 4 minutes, 52 seconds before the deadline
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I AM SWORD's itch.io page

Results

CriteriaRankScore*Raw Score
Would you like to see this game idea developed further?#313.8003.800
How well implemented was the core mechanic?#573.6003.600
Did the game align well with the task?#703.6503.650
Overall#723.3503.350
Was there a sense of progression?#902.8002.800
Did the secondary mechanic complement the core mechanic well?#1032.9002.900

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Type one of these words: AIM - DUCK - GROW - FLOAT - VOICE - CHOICE
CHOICE

Which game engine did you use?
Unity

What are your pronouns so I know how to refer to you in the videos?
TEEZABOO

Will you continue in GDKO if you were selected as a Wildcard?
YES!!!

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Comments

Submitted

Neat little game you have here. I love the simple art style. I hope you continue to develop this game. 

Submitted

The sword and upgrading stuff are all fine, if there were more enemies. I tried twice to get more than 9 enemies to spawn but both times they just stopped. There probably could've been a great game otherwise.

Submitted

This game is incredible. The movment are smooth, the hits are satisfying, music is great ect. Only thing is I couldn't play for long because of a bug where enemies stop spawning. Also maybe i the futur you could chose between diffent weapons that would play slightly differently. Really hope to see this game continuing.

Submitted

This actually has a very creative control scheme! Amazingly fluid as well! It's unfortunate that there is a bug where enemies stop spawning, but the little bit I played was enough to showcase the potential of this game. Keep it up!

Submitted

This an unusual take on Vampire Survivors-like games, I wish the monsters would continue spawning so I could level up more

Submitted

i love this this pretty well made 
nice work man!
this the second game in this jam that has to do with killing frogs (my pfp)
(idk if those were frogs or slimes)

Submitted

I really liked this game a lot.  Beautiful graphics especially when the sword was moving fast.  Fun upgrades.  I hope you continue this, I would love to see more of it!

Submitted(+1)

I enjoyed this. Sad that I am just that good. No enemies want to come face me. I agree with what others said. Currently I dont see a use for the dash.
I would like to see more difficulty. Currently it's rather easy. Just that the player has to put in more thought when to pick up the sword. When to kill enemies and more. Currently I pick it up. Slash a bit. Place it down further from the enemies.
Maybe in combination with bullet hell mechanics? Or some other mechanics that change the area. This way the player has to plan their swings more careful.
Great game!

Developer

Sorry the monsters no longer spawn is a bug, so it's much easier than usual. But I'm glad you like my game. There will be more in the next update for sure. :)

Submitted(+1)

Very fun game!

And cool idea about strategically resting your sword. Nice sprites, cute little UI - very good game overall ))

But! Where is my monsters!? I slashed 11 of them and they are gone! I need more monsters to slash! 

Submitted(+1)

I'm having the same problem, it was really fun till all the monsters disappeared :/ Maybe a bug with spawning?

Submitted(+1)

Oh! No one mentioned it before , I thought it was only my problem.

Developer(+1)

Sorry the monsters no longer spawn is a bug

But I'm glad you like my game. There will be more in the next update for sure.

Submitted(+1)

A fun game that has potential.

Moving the sword around was a little buggy when my mouse was right over the sword.

The visuals were nice though. I’d like to see more added to this game.

Developer

Glad you like it. There will definitely be a lot of new things in the next update. :)

Submitted(+1)

I love this game! almost everything is perfect and visually it is so appealing its simple and that makes it perfect.

the core mechanic is so much fun! It is extremely responsive, I like that!

...but there are two major issues first of all the enemies just dont spawn, there are some at the beginning but at some point well there gone :(  Second of all i dont really see the use of the dash beeing helpfull you really only can use it while you are close to the enemies which makes sense but the movement is allready so good, you really dont need the dash that much  dont get me wrong here its a good feature and i like that this somewhat makes a combo that looks really cool but its just not that powerfull that i would use it that often rather then just moving over the enmy so i dont know maybe increase the range or so

one little problem i found which i also had but found a fix for is that the enemies only hit you when they are entering the players hitbox so if you dont move you only get hit once and can cuddle with the enemy :) so add somewhat of a timed damage there ig

besides that I really liked the game and absolutely wanted to keep playing but like i said unfortunately i couldnt 

if you keep developing this could become a pretty addicting game xD

great job!

Developer

Glad you like it. I'm sure the game will get even better with bug fixes and more challenges in the next update. :)

Submitted(+1)

Fun game, I liked the mechanics of swinging the sword and landing somewhere safe enough to rest for a bit. I could see this expanded on and hope you keep working on it.

Developer(+1)

Glad you like it. I will continue to improve. :)