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A jam submission

Break to ScaleView game page

A puzzle game where you break apart blocks and use them to make a path forward.
Submitted by CutieMonica (@CutieMonica) — 7 hours, 24 minutes before the deadline
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Break to Scale's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#2234.0694.069
Enjoyment#3073.9083.908
Style#3574.2534.253
Creativity#4364.0464.046

Ranked from 87 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The theme of Scale courses through the veins of this game. The main mechanic is breaking down large boxes to make smaller ones, you're exploring a massive factory as a tiny robot, blocks get bigger the further you go, and the dialogue implies a grander narrative than you can see in game.

Development Time

96 hours

(Optional) Please credit all assets you've used
Key art by Rand0man

Music from Chris Logsdon

SFX from Chris Logsdon and David Stearns

Shaders from c64cosmin and GNamimates

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Comments

Viewing comments 40 to 21 of 69 · Next page · Previous page · First page · Last page
Submitted(+1)

the game is super polished and the gameplay looks clean  and matches theme theme very well and the level was also well designed 

Developer

Thank you!

Submitted(+1)

I was initially already impressed by the the amount of levels and settings you have as a solo dev, well done!

The graphics are super cute and fit very well. I like the tension of the music, although I missed some sound effects for B-0, would be neat to have him beeping and buzzing.

Some minor situations I found playing (that could be reverted by simply restarting the stage anyway):

  • After leaving the game to change some settings, the tutorial in the first stage wouldn't proceed from "Pretty robust...".
  • The robot movement is a bit hard to control at times when you have some tight jumps to do, it feels a bit slippery. It was a bit frustrating to lock yourself in a corner and have to restart all over.

Overall an incredibly polished game with some clever puzzles, congratulations on such an amazing entry!

Developer

If you lock yourself in a corner as B-0, you could just press return to editor to put him back at the starting position and try again, since the reset button puts all the blocks back
Also yeah I also wanted more sound effects for him, just didn't find any more robot sounds that i liked aside from the startup one

The tutorial text thing is just cause I forgot to reset the counters it relies on if you press main menu, though it does if you press reset game data. Oops!

Thank you for playing!

Submitted(+1)

Hey, fellow "bot using blocks to get to the goal" game developer!

I finally tried out your game, and I enjoyed it very much! I'll finish it another day, but despite not getting to the end I loved everything you worked on!

Since the game is already great, I can only nit-pick and suggest you to make the pixel art consistent (background-foreground), and to make collisions more consistent/obvious. Without an obviously small gap, it feels weird to see perfectly-shaped blocks can't go through perfectly-shaped holes.

Anyway, that didn't ruin the fun for me. It's a wonderful game, congrats! :)

Developer(+1)

For the first thing it's mostly just the background which is hard to get right at scale in godot with parallax, and the rest of it (namely the text) is completely intentional lol

And yeah, I've already implemented a little lip on the top of entrances to make that bit clearer, just can't update yet. Thank you!!

Submitted(+1)

Perfect! Your game is in my collection waiting to be finished, I'll play it once you update it!

Once again, great job! You already got a perfect rating from me :)

Developer(+1)

Thank you so much!!

Submitted(+1)

Woah! I love the art here, I really love robots and the little player guy is very cute and well made. The levels almost remind me of 2d Portal. Amazing job on the art and great game!

Developer

Thank you so much! It's strange that portal never occurred to me as an inspiration, but I grew up with it and several people have mentioned it so it was probably entirely subconscious LOL

Submitted(+1)

Really cool game! The art and lighting in this game was well done. I felt as if moving the blocks was a bit buggy but other than that good job!

Developer

Yea, I spent the last 6 hours trying to fix em but to no avail sadly. Thanks for playing!

Submitted(+1)

There's some pretty cool puzzles here, and a lot of polish! Unfortunately I got a bit stuck when I think the breaking for one of the blocks stopped working. Other than that, great job!

Developer(+1)

If you mean it not letting you pick it up, I believe that's only an issue in full screen! Or if it just didn't break when you had a hammer left, then uh, woops!
thank you!

Submitted(+1)

cleverly designed game! the level design went crazy in this game and there's a lot of polish that made this feel like a full-fledged game. the planning mode and the playing mode were both really enjoyable, and i liked how they kind had to blend together in order to complete the level. nice work!

Developer

Thank you!!

Submitted(+1)

Really fun game! Everything about it was so well made too!

Developer

thanks!

Submitted(+1)

This was amazing!! Really brilliantly designed! I was having trouble in the beginning, but it turns out it was because playing the game in fullscreen was affecting my ability to pick up blocks, and that led me to believe there was a game mechanic I wasn't understanding. Getting past that, I fell in love right away!

The visuals are fantastic, and gave me huge Portal vibes in the most wonderful way. I enjoyed the banter between the employee and his boss to set the stage as well. The puzzles themselves never felt too easy or too hard, and I really enjoyed each moment that the gears clicked in my head and each solution eventually revealed itself.

Besides the weird fullscreen (and browser?) issues with the controls, I also had trouble scrolling left with anything besides hovering over the left scroll button on screen. Not a big deal really, but worth a callout. It didn't detract much from my enjoyment, however. I played to that bittersweet ending, and got a laugh out of that last chat interaction. 

Incredible work overall, and props to putting such a good spin on the theme. This is easily one of my top favorites from this jam!

Developer (1 edit) (+1)

Thank you!! And yeah with all its issues I'm very much considering outright removing the browser version lol, the fullscreen issue only happens there and it's quite laggy and I have zero idea why either of these things happen, godot exporting to browser in forward+ might just not work very well.

That aside, I'm glad you enjoyed it!! Thank you for playing!

Submitted(+1)

To clarify, this was the downloaded Windows version in fullscreen, not in browser. Hopefully that helps you find out what's causing it a little easier. Great work once more!

Developer(+1)

Huh, I've never had that issue with the download. I'll look into it more, it's probably something to do with how I'm calling the mouse position. Thank you!

Submitted(+1)

first one implemented the idea of split things in the submissions i've played, not bad i'll say, but sometimes i can not pick up some boxes, is that intentional?

Developer(+1)

usually if you can't pick em up it's just the browser Version being weird, this doesn't happen if it just slightly affected everything.

Developer (1 edit)

Sorry I wrote this in a very sleepy state, I think i meant "doesn't happen when fullscreened" but my brain did not want to put words together LOL

Submitted(+1)

very enjoyable puzzler! sometimes the blocks not being able to fit gaps was a bit weird, but overall it was still very fun to figure out how to solve each level,, very polished too!

Developer

Blocks not being able to fit was intentional with puzzles designed around it, though I probably should've indicated that by adding a lip to the gaps to show that more clearly. Thanks for playing!

Submitted(+1)

What a lovely little game. The character design and animations are so cute, and I absolutely love the little puff particles when they move. Such a cute detail.

Developer

Thank you! I added the movement particles on a whim, glad to see people like em

Submitted(+1)

Amazing work! The game is really polished. You can really tell it was made by a talented game dev. Good job!

Developer

Thank you!!

Submitted(+1)

The controls are smoother than I would have expected! fun concept, well done!

Developer

Thanks!

Submitted(+1)

That was a lot of fun! Well crafted puzzles, fun mechanics, solid overall aesthetics. Overall a nice and fun submission :)

Developer

Thanks!

Submitted(+1)

This is fun little game that is polished to the perfection, really liked it and would probably want to see it release on steam with more content. Great work!

Developer

Thank you! And maybe one day lol

Submitted(+1)

Simple and fun puzzle game with tone of polish. I recommend to play windows version instead the web, Great work and congrats!

Developer(+1)

Yeah I recommend that too lol. Thank you!

Submitted(+2)

Played the Windows version as I saw the comments about issues with the web build and happy to report it ran glassy smooth and bug free for me :)

Really fun puzzler, which turned out to be a lot more difficult than I expected! Stages feel well put together and do a great job making the player explore different ways of configuring boxes.

Particular praise here to how polished and juicy this all feels, from details like lighting or movement particles, the feel of breaking the boxes and even just the attention to detail with different sfx for different UI interactions. It all comes together to make this a pleasure to play.

Developer(+1)

Thank you!! I put a lot of time into polish and trying to make it feel like a game that wasn't made in four days lol, I'm glad you enjoyed all the details!

Submitted(+2)

Great ideas, amazing polish, good level design... this game has everything. Well done, I'd love to see an expanded version, keep it up!

Developer

Thank you! And maybe one day!

Submitted(+1)

Good Game, hope that you can fix your web build as i couldn't pass the third level ! All of the work is really well polished and they are some really nice vibes !

Developer(+1)

I would fix it now if I could, afaik it only gets unplayable if you fullscreen it though!

Submitted(+1)

Oh i see i will try to replay it in windowed then ! :)

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