https://pixel-game-dev.itch.io/trickyhousepc2
I wanted to publish this game on Steam too but I don't know if it's worth to wast 100$ on it. So I need your feedback. Do you think I would get sales on Steam?
https://jeremywalker7443.itch.io/slime-catcher here is the link sorry about that should have posted it the original post. If you decide to try it I hope you like it me and my daughter worked hard on the game
SteamFall - Demo by StormRendStudio (itch.io)
Step into the world of steampunk and fend off hordes of mechanical monsters in this thrilling survival game. Immerse yourself in a beautifully crafted steampunk environment as you battle your way through waves of enemies. This demo showcases a wealth of features, including the mystery box, buyable perks, and much more, reminiscent of popular games like Call of Duty Zombies. Keep in mind that this is still a work in progress and your feedback is crucial to its development. Help shape the future of this exciting game and enjoy the steampunk survival experience to the fullest!
-DEMO-
My Own Adventuremaker Toolbook
https://krisseaappenatuominen.itch.io/my-own-adventuremaker-playbook
https://hodslate-productions.itch.io/citadel-unchained
I'd also like to thank everyone for helping me pass 1000 downloads on this site so far!
First reveal of our upcoming Sword of Moonlight Kings Fieldlike. An ARPG with rich story. Large open world maps to smaller dungeon crawlers. Weapon and armor upgrades. Magic upgrades. Immersive soundtrack and gameplay with plenty of NPCs to converse with. This is our biggest game yet. Aiming for 15+ hours gameplay.
Maybe you should... Your game looks great... (Does it have a storyline?)
I'm also in my last semseter which is about to end in 2 months or so I'm pursuing an IT engineering degree in India. Thing is, for a first time game dev like me a LOT of the things are still yet to be discovered whether it's sound design, coding in Unity or making game assets(which I can't) so I have to rely on Youtube tutorials and free assets too for my game Dimension. But it's really fun, more fun than generic coding. But anyway, I still have to get a job this year and side by side I'll try developing my game (if it's possible).
(Minigame: survive the waves of enemies, you must defeat the bosses in a classic way)
Some special attack bugs have been updated.
Added PAUSE "press -p- or -Enter-"
You can lower the volume of music and paused sounds.
Minigame: Look for chests with more coins to increase the level, by going up a level you can improve 3 skills.
Look for potions to increase your life.
We are the Island RPG
https://krisseaappenatuominen.itch.io/we-are-the-island-rpg