Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

ZipHead!!View game page

Roll around and Defeat Bosses!!
Submitted by Serac111 (@Serac111) — 15 hours, 9 minutes before the deadline
Add to collection

Play game

ZipHead!!'s itch.io page

Game's Take on the Theme
Spin your head to defeat bosses in a gravitational room

Did your team make the majority of the art and music during the jam?
The Art is totally made by the team (only me), the music is borrowed from different people that let them free for non-profit projects

If not, please link to any asset packs or resources used here.
https://pixabay.com/es/music/tambor-y-bajo-background-drum-and-bass-117717/ , https://www.youtube.com/watch?v=BV0Y-OQPMnw , https://www.youtube.com/watch?v=QPF3Vc5iks0 , https://www.youtube.com/watch?v=rqAPDy0CwJY&t=23s

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 20 to 1 of 22 · Previous page · First page
Submitted(+1)

I really like the art and sounds on this one! I had to restart the game several times, because my zip head would get stuck behind the yellow wall but I do like the game design and spin mechanics. Congrats on submission.

Submitted(+1)

A very fun concept with top-notch execution! This was insanely entertaining, excellent work!! +The visual style is really unique, I loved it!

Submitted(+1)

good one actually!

Submitted (1 edit) (+1)

Yo, this art style is sick! You captured the Dreamcast era perfectly, right down to the jungle beat.

Submitted(+1)

The graphics are very nice, and the idea of the game is really cool (of course, it reminded me of elechead^^) But I was a little frustrated because I could defeat all the bosses by leaving my body on the ceiling and spraying attacks on the bosses who managed to do very little damage.

Anyway, it's a great proposition, so well done :D

Submitted(+1)

art style is great as well as gameplay.

Submitted(+1)

Love the style and overall vibe!

Submitted(+1)

The overall style of this game is fantastic and the mechanics are very unique. Took me a little bit to get the hang of it, but once I figured it out I felt unstoppable xD. Fantastic work! ദ്ദി(˵ •̀ ᴗ - ˵ )

Submitted(+1)

The art style is lovely! I suppose the style inspiration is from Persona series? The concept of throwing a spinning head is interesting. I'd suggest making the camera zoom out when the head is thrown out, rather than locking in on the head. This way the players can still see where the boss is, where their body is etc. Fun idea overall!

Developer

Thanks! Kinda, The models are based in the old cel-shading style that uses games like Jet Set Radio, Viewtiful Joe and Killer 7, the menu's are an in between of Persona and Crazy Taxi. Yeah I totally agree with the camera, it has been something that has been bothering me and I've trying to find new solutions since. I'm glad you had fun with my project!

Submitted(+1)

At first it's a little difficult to get the hang of the controls but the idea is BRILLIANT! I had a lot of fun! I loved the whole art style and how the bosses are defeated by losing their pieces! Congratulations on the game!

Submitted(+1)

i like te concept c:

Submitted(+1)

Super interesting concept and fun gameplay! The controls weren't super easy for me to grasp, I found myself just standing in one place and rolling around for the first two boss fights, which felt like a cheese. Would really enjoy a full game of this mechanic. Great work!

Submitted (1 edit) (+1)

This game has a potential to became a great platformer like Ray-man. I liked style of this game. And music is very catchy, fits on this game like a glove! Just needs a better tutorial than just showing controls.

Submitted(+1)

I really dig the design of this one! Very funky. I had a hard time figuring out the mechanics, but once I got the hang of it I had a lot of fun! The boss designs are PEAK

Submitted(+1)

The art is nice and the music was well put together. The controls felt good for the most part, just the jump that felt a bit heavy. I would have liked it if the jump carried me all the way across the circle, so if I jumped from the top, I’d land at the bottom. It took me about four tries to fully understand the mechanics, like controlling the head, picking it up, healing, and repeating. Great work, the mechanic was surprisingly fun!

Submitted(+1)

Reminds me of that on psp game Locoroco. Pretty cool style.

Submitted(+1)

Ahh I don't have a windows machine to test out this game. Maybe I will install wine later down the line but currently I am focusing on the webbased games.

Developer(+1)

I tried to implement a web version before the jam submission time ended but it always got problems with the screen size for some reason

Submitted(+2)

I'm seriously loving the visual style of this game! I did like the idea of the head spin mechanic though it was a bit difficult to figure out how to use. Otherwise, everything else felt solid! Again, really cool concept and the style definitely hits for me!

Developer

Thank you so much! I'm glad you love the style, the idea was that the head is the main learning / difficulty point of the game after I ended with simpler bosses, and I quickly got used to it so I didn't realized it's difficulty.

Submitted(+1)

Very fun mechanic, the camera work can improve, love the visuals and the vibe of this game!!

Developer(+1)

Thank you! and yeah, the camera was very difficult to adapt when the game doesn't have an up direction to follow with the plenty amount of rotated thing. again thanks for liking the vibes, that's really makes me glad to do this project!

Submitted(+1)

This game is really fun. I enjoyed playing it a lot. However, I felt that controlling the direction the head spun in was quite difficult for me at least. The art however is beautiful, and I loved the effects. Overall, a pretty fun game. 

Viewing comments 20 to 1 of 22 · Previous page · First page