I loved this game and I hope you continue working on this. It was so much fun and has a lot of potential. <3
Play game
Storm-Deck's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #10 | 4.204 | 4.204 |
Fun | #27 | 4.000 | 4.000 |
Innovation | #29 | 3.898 | 3.898 |
Overall | #37 | 3.867 | 3.867 |
Theme | #61 | 3.959 | 3.959 |
Audio | #197 | 3.449 | 3.449 |
Graphics | #269 | 3.694 | 3.694 |
Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The gameplay consists of calm periods with storm events in between.
Did you write all the code and made all the assets from scratch?
Code from scratch. Free online assets used.
Comments
Literally got 178 three times in a row. More feedback would be nice. I'm not sure why every time I drew a card it would immediately discard, and why some buildings lost 3 points when another was placed.
There are terrain tile effects. Like if you place a card next to a Desert, it would trigger a discard from the hand. And placing a building next to a Swamp gives it -3. If a building lost 3 points when another was placed, the only combination I can think of is Factory (-2 to nearby buildings), being placed nearby a Barn, which loses 1 anyway each turn. I'll work on making these changes easier to follow.
Thanks for playing and the feedback!
This was a really good game. i had so much fun with the complexity of the cards! great work!
Yaaay, I won! :D I loved it, simple but with lots of little mechanisms that when working together make this game very satisfying and cool. Not only is it already very polished, but I can definitely see this as a full game on steam with levels, maybe even a story. Really great game! Enjoyed it a lot, was addicting, everything looks and sounds gorgeous, you should be proud!
This game’s minimalist art and fantastic music create a compelling experience that’s hard to put down. The gameplay is addictive and rewarding, though a bit more variety in levels would be great.
Also try our card gameThx in advance!
Love the game and the simplistic art style.
A randomised board layout could be fun and add a bit more replaybaility.
Amazing music, would honestly just leave it on in the background for the nusic.
Once you figure out the strategy, this game is really fun. The minimalist art works and the music goes hard! My only complaint is, there isn't more levels or modes, definitely wish there was more!
I really enjoyed this, I've been playing it over and over again until I finally won.
Great job, it's got good music, good game play and good graphics. I'm impressed.
My turn, Draw! Monsuta-- sorry wrong game.
Very addicting strategic card game, I played a few rounds but it looks like the storm is too powerful it beat me good. Overall nice little experience!
Wow, this is amazing! I love all the cards mechanics, makes you really plan ahead to get the most out of them. In my first play, I was dumb enough to not pay attention to what initial tiles do, so I was wondering why my +20 nuclear plant became +5 (I placed in near the jungle, lol).
I had much fun playing your game, great job!
Really fun! I got 204 points! Such a polished and great game!
This game is amazing
1) fun gameplay loop, i played several times
2) cards are all meaningful and have interesting interactions, every card does something different and purposeful
3) fits gamejam theme well
4) storm cards are random and can disrupt your build, lets to extra exciting gameplay and thoughtfulness in building placement
5) art and design isstrong and evocative and representative
6) the game board is neatly designed with spots that don't allow a building to be place (is there a special building that can be put on those spots??)
7) game is fully playable with no bugs or issues that I encountered, polished
8) my one gameplay criticism would be if the player doesnt have good card draw they're very affected by just playing the top of the deck each time, maybe one game i got hit with just too much discard and seemed like i was monotonously playing one card after the other off the top off my deck without any though. That was my first game though on my 3 subsequent playthroughs I was combing off
Lastl remarks: I think our gamejam games are similar in style, both use methodical tactical and puzzle analyses to play through
Thanks so much for your detailed, helpful and encouraging feedback!
6) Great question! There's no card like this right now, but I don't see why not. I had considered placing buildings on top of each other as well with some associated effects, but wanted to keep things simple for the jam.
8) Very good point as well. Will see how to handle this.
Can't wait to play your game. Soon!
This is a very solid card builder game - very polished and impressive for a short jam like this one.
I have no real critiques right now! I'm trying a second playthrough to see if I can win. Nice job.
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