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A jam submission

Lead The WayView game page

Heroes Bound Together
Submitted by Squid Squad — 29 minutes, 7 seconds before the deadline
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Lead The Way's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#14573.0933.093
Originality#17083.2783.278
Overall#18313.0863.086
Presentation#22542.8892.889

Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The heroes are joined together as are their abilities.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 28 to 9 of 48 · Next page · Previous page · First page · Last page
Submitted(+1)

Funny game ^^ the circles on the ground are a bit confusing ^^ good job ^^

Developer(+1)

Yeah we could make some form of tether or way to indicate they are coming from the wizards. Definitely something we'll look at post jam. Thanks for the feedback

Submitted(+1)

Fun game and great concept. Congratulations!

Submitted(+1)

Cool concept! The switching is implemented freat with the having a limited amount of attacks and such. Gets really hard really soon but this could be something great!

Developer

Yeah balance is our number one thing we need to work on post-jam. Thank you for taking the time to play the game

Submitted(+1)

This is a really cool game, I love how the meters force you to constantly switch up the way you play the game. Great work! :)

Submitted(+1)

I like that despite it's an arena battler, you're forced to try different strategies, althoug the warrior seems like the weakest link due to lack of ranged options vs enemy archers and mages. It's also neat that enemies use different types of attacks.

I stumbled upon how to swap heroes and use special abilities as I didn't see you could scroll in the "controls" section.

Submitted(+1)

Really original! Haven't seen anything like it  on the jam so far. Really good mixture of the theme and the genre. Great job!

Submitted(+1)

I really like the main mechanic of swaping between characters, it has a lot of potential. Good job ^^

(+1)

Nice game ^^

Submitted(+1)

I really love the art of this game, this style is really pleasant!
Great job!

Submitted(+1)

nice game.

Submitted(+1)

It's an interesting game that I think speaks to each player's playstyle. For example, I found the web useless, so I didn't use the mage very often, but the knight's dash was very useful in running down ranged damage dealers. Good concept and execution!

Submitted(+1)

I liked how the characters each had their own distinct role. I did feel like the wizard felt a bit weak because it was kind of hard to gather up enemies up for the AoE to hit a lot of things but he wasn't useless and he did have a nice slow. Another cool way you could have increased their diversity would have been to make them have bonus/reduced damage to certain enemy types.

Submitted(+1)

 From the amazing art to the incredible gameplay, the game was an blast to play XD, Although I feel like the player should have more objects that act as cover against enemy projectiles. I hope you guys continue this project :] 

Submitted (1 edit) (+1)

Cool concept! I can only get to wave 4 though. It's great that you must change to other character as , I think, the archer right click attack is overpowered. Well, the enemy archer is also very hard to deal though. It's good game. Good job!

Submitted(+1)

Nice game! I might be an outliner, but I didn't realize you could use WASD to move, so I was having a rough time of it. But after that, everything kinda worked together much better! 

- Josh

Submitted(+1)

This is actually really cool - great UI considerations so you know what "mana" you have left for each character, and knowing which is selected by having them highlighted and rotating in front. 

Maybe could have done with some music to make it gel together - otherwise great use of the theme. It also kinda reminds me of Trine with the archtypes you've gone for!

Developer

Yeah we sort of ran out of time for music since none of us are actual sound engineers. definitely will look for that post-jam. Thank you for taking the time to play our game

Submitted(+1)

Very balanced for 2 days, every character serves specific purpose and none of them feel either useless or overpowered, fun gameplay too

Submitted(+1)

Nice Idea & very fun gameplay. 

The ennemies arrows are a bit hard to dodge, maybe reduce their speed or speed up the player a little bit. The dash for the swordman is a good idea to keep it playable vs the 2 other ranged attack.

Well done :)

Developer

Thank you for playing. Balance is definitely our number 1 feedback so we will make sure to take a look at that post-jam

Submitted(+1)

Really cool take on the jam theme! I really liked the concepts and the overall design of this game, the hero swapping mechanic is just really well done and leaves you with a lot you could explore post-jam if you really wanted to

I'd love to see this built out into a form of roguelite where you build your team and send them in to various dungeons or battles to improve over time. Perhaps each hero could also have their own health and when they go down you are limited to your other heroes. Tons of room for creativity with this one :)

Great job!

Developer(+1)

Oooh that would be really cool. We'll take that into thought post-jam. Thanks for taking the time to play the game!

Submitted(+1)

Really cool idea, loved playing it! Well done!

Viewing comments 28 to 9 of 48 · Next page · Previous page · First page · Last page