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A jam submission

Input To ActionView game page

Reverse the roles of video game rules by deciding your own tutorial.
Submitted by Sailing Rocks, Arakiwi - Simone Marzeddu, RenegadeXCIV, Francesco Brancato — 1 hour, 32 minutes before the deadline
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Play Input to Action

Input To Action's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#1044.3284.328
Overall#3054.0004.000
Enjoyment#3193.8763.876
Presentation#10173.7963.796

Ranked from 137 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game reverts the roles of videogame's rules, letting the players decide their own tutorial. The players will also play as the tutorial and not as the character

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 20 to 1 of 109 · Previous page · First page
Submitted(+1)

I love puzzle games and this one remember me old ones, great job

Submitted(+1)

Really good gameplay. Surprised to see the tutorial move for the first time :D 

Submitted(+1)

Good work! Fun puzzle design and a good amount polish. I spent a while trying to determine if the robots where decoration or I had to somehow escort them for extra points XD

Submitted(+1)

This was pretty trippy for me at first. I was on the second level trying to figure out how I get the darn robot across the gap and then when I accidentally flung him into the hole I realized he didn't matter and I had to get acrosss regardless. From then on it was my mission to kill the robots if it was possible lol. Fun little puzzle game!

Submitted(+1)

Really fun mechanics! While I feel switching the keys themselves (like if G was gravity but then switching the rules makes it pause the game) would've fit the theme a bit better, I found myself eager to solve the next puzzle and had a great time playing. Overall, really awesome work! :)

Submitted(+1)

Good game, but I don't completely see the "Roles Reversed" concept too clearly. However, it was a great game, I had fun! Check out mine as well!

Submitted(+1)

This is one of the most unique ideas I have seen in this jam so far, from the first level I was already enjoying it. I am envious of your team being able to make such good puzzle levels in only 48 hours and I still wanted more at the end of the game. With more than 48 hours of work I can see this being a full game. Love it!

Submitted(+1)

The charcater looks really cool, and game plays great, good work!

Submitted(+1)

I really liked this game! I had a little problem on the last level, and in the beginning, until I figured out the secret controls. Really neat!

Submitted(+1)

I loved this so much! The overall mechanic is pretty unique, and the puzzles that go with them are perfectly crafted. I was super impressed with how the pause mechanic worked! At first I thought it was just a menu/UI type thing and I was confused, but once I figured it out it worked really well! Wish there were more levels, one of the best games I've played so far!

My only question is what was the robot's purpose? I assume it's to show that you are controlling the tutorial thing and not the player, but other than that is it purely aesthetic? I think giving the robot some type of mechanic in the game could make this even cooler!

Developer

Yes, you got the point. It has been used to confuse the player at the beginning and then we decided to use it as a level design's element to explain possible actions for the player (for example when it has been placed upside down, that was an hint to change gravity)
Use it as a unique mechanic is a great idea, but at the end of the day we decided to keep it just as an aesthetic object. 
Anyway thank you for the kind words. We are really happy you enjoyed it :)

Submitted(+1)

i liked the idea of the game i got stuck at one of the levels but it was an enjoyable game!

Submitted(+1)

Very clever idea and puzzle design, I  like the fact that you decide what actions you do based on the bubble, well done for 48h. Please can you play my game so I can get feedbacks!

Submitted(+2)

Cleaver design and what a lovely environment/theme you got going on. I really like the addition of those wheeled robots; they added so much life to the scene, ironically. The realization that I'm the tutorial box was great as well. Brilliant stuff.

I have two tiny bits of nitpicking: The first of which is that the controls are hard to shuffle around, but I suppose that is the point of this game. It was frustrating at first, but when I accepted that fact and beat the puzzle with that "handicap", it was actually more satisfying. The second is that when the tutorial box landed on the moving platform, it jittered around. I suppose that was already known, but I'm just letting you know that it's not that big of a deal, just a little jarring.

In the end, I really liked the game. I played it twice as well, the second time just to mess around with the robots XD

Developer(+2)

Thank you so much for the detailed feedback, we are glad you liked our game! As for the platform issues, yes, we are aware of some of these bugs and inaccuracies, as well as other graphical errors, but we still sincerely thank you for pointing them out to us!

Submitted(+1)

The BEST puzzle concept I have ever seen!
The way you introduce each mechanic and how you design each stage is very brilliant!

Submitted(+1)

I loved this idea! I was like whut when the tooltip dropped and I was the tooltip.

(+1)

Cool artwork, I don't understand why the dude on the one-wheel-bike is there but at least he looks badass robot ninja style. The controls need some polishing, I have a feeling that the gameplay could be better if it the keys could be controlled more fluently/intuitive.

Submitted(+1)

This is a really clever idea! Every mechanic was explained really well and every time a new mechanic was introduced I was like "Wait a minute, you can pause the game and still move the tutorial? That's so cool!" I had to use my brain, which is a thing that I usually don't like, but in this game it was really fun to play, good job!

Developer

Thank you very much for your feedback!

Submitted(+1)

This one definitely makes you think! Clever use of the theme and good level design / progression throughout.

Submitted(+1)

This was very good. My only complaint was that esc button exit my fullscreen each time I press for the final levels, otherwise it was super creative

Submitted(+1)

This is super creative, and every time a new mechanic was introduced I couldn't help but think "that's super clever"

Great job!

Viewing comments 20 to 1 of 109 · Previous page · First page