What an interesting game!
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Inspector Vladislav: The Video Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #671 | 4.051 | 4.051 |
Creativity | #711 | 3.897 | 3.897 |
Overall | #839 | 3.722 | 3.722 |
Enjoyment | #1860 | 3.218 | 3.218 |
Ranked from 156 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are measuring and inspecting things that should be built to scale.
Development Time
Comments
I really liked the visual style of analog horror and the amusing voice acting. Of course, I fired literally everyone (because I didn't understand how to check their work). I think the game will perform excellently once there is clarity in the "checking" mechanics and the mechanics themselves. Good job!
No real gameplay that I could find. More of an art piece than a game.
Love the graphics the wobbly textures and distorted voices are so cool but gameplay wise there seems to be nothing to do or maybe I didn’t understand it.
Really cool style (those PS1 shaders are on crack)! I love the theming and mood, and I get the point is all moral ambiguity and all that, but the gameplay itself is very slow and doesn't give a lot of feedbacl. I kind of wish we could add notes to our clipboard, and run and jump, because it's a lot of simple walking and remembering and finding. It's still a great atmosphere to walk around in, though.
Amazing style to this game. I love the voice effects and the visual distortion. I had some trouble understanding where I was supposed to be measuring things from, but I think that adds to the blurred lines between what is the "right" answer.
Interesting concept and world building going on and love the art style.
Really great atmosphere. I noticed there is one level that weirdly enough doesn't have the distortion effect. I just wished there was more direct feedback if you fired the right person or not, or I guess that could be a story thing too as at the end I just felt like firing everyone. Also wish it was a bit easier to actually do proper measurements. Really cool entry with a lot of content considering only 48 hours!
Really impressive for 48 hours, the visual presentation is very good, if a little unnerving!
Would be very grateful if you tried our game!
Such a cool concept, the game has a big potential to become a full commercial game with more levels and maybe something to do between them. I loved the atmosphere and graphics, but the vertex distortion was a bit too high for me.
almost as if I've already seen this somewhere, but can't remember where..
I like the vibe. But I just fired everyone because it seemed more fun than actually measuring.
Some really cool things here, just the visuals hurt my eyes
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