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A jam submission

Wheeley McTwistView game page

Submitted by Rizvo, LouisReyniers — 1 day, 2 hours before the deadline
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Play Boss Rush Jam 2025

Wheeley McTwist's itch.io page

Results

CriteriaRankScore*Raw Score
BOSS DESIGN#543.5253.525
SOUNDS / MUSIC#583.5543.554
Overall#963.3943.394
FUN#1213.3813.381
USE OF THEME#1533.2303.230
CONTROLS#1653.1153.115
ART / VISUALS#1813.5613.561

Ranked from 139 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game's Take on the Theme
Wheeley McTwist will roll his wheel and give you a random weapon to fight with and a random terrain to fight on.

Did your team make the majority of the art and music during the jam?
Yes for the art

If not, please link to any asset packs or resources used here.
Music and sound found on https://pixabay.com/fr/

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Comments

Viewing comments 71 to 52 of 111 · Next page · Previous page · First page · Last page
Submitted(+1)

Classically i wasn't very good at it.. lol. I'm sure people who played my game also felt the game was pretty difficult but that's how it goes. (NOTE the web player might have been playing in slow motion? The speed of the game would change sometimes and obviously my critique that the game is slow paced doesn't really apply in that case, but I don't know.) Couple things though, I think the theme (not spin but the game's theme, art, design, ect) is well done and the atmosphere is obvious and quite entertaining. 

The loop of the game is easy to understand and pretty fun but I think the game suffers from a lack of telegraphing and the controls are a bit simple/rigid for a game that involves some slightly more complicated weapons to use (attacking in movement direction is a bit awkward). I also thought that the movement on the player could be quickened as it's pretty floaty. I really like the different phases of the main boss and the audio queues are very nice in their job of directing the game's progression. The game could use some general juicing up and maybe the enemies should take knockback or some kind of response to damage would make them feel more impactful and fun. 

Overall the game is fun and you instantly understand what you should be doing and want to see the fight progress but it is a little barebones in places. That is my review, nice job guys. (:

Submitted(+1)

Overall it's a great game!

I'm having a bit of technical issues few times when trying the game but don't mind it as it solely my own fault.

I like the gameplay because you seem having fun or hope you do when making it, the game feels really personalized, I can't say much about the difficulty because I'm pretty much not average person or so the others keep telling me.

I'm fine with gambli- I mean gacha weapon as I'm the type that like use anything I got in my hand but of course I'm not mastered all the weapon yes, especially the weapon like TNT, hammer, etc. so I have been treated weapon I'm not familiar with like a dud, but again don't mind me I'm just probably having a skill issue.

The visual is probably great because I come from a distant land and not know much about cuphead but the art style kind of reminds me of Disney Mikey Mouse to be fair, btw I knew Mikey not from its animation or movie but from a Game called Kingdom Heart btw.

The sound is fine but I usually use earphones when playing game so I think it's good idea to toned it down a bit, but again that's just me, idk about others.


That's all I guess, if I write something wrong or missed something, let me know.

Submitted(+1)

I liked it a lot, maybe a little complicated at first but it's fun :D

Submitted

Great game, I like the idea of a spinning wheel deciding both the weapon you get to use against the bosses, and also the effects that occur during the boss fight! Good job on this!

Submitted(+1)

I absolutely cannot get enough of performance stages as settings in video games and this just NAIILLSS that feel. Playing through this game felt like fighting through multiple acts of a play, it was such a vibrant joy to play through. Excellent work!

Submitted(+1)

This one's interesting! Good use of theme, interactive way of playing. I think I could use more feedback when I hit the guy. Other than that, well done :)

Submitted(+1)

woah amazing art style very fun game!!

Submitted(+1)

Wow! The presentation and concept is so cool and innovative, and very polished in all aspects too! It's funny yet challenging, and it gives me the Cup Head vibe too! Great works!

Submitted(+1)

i loved tha art style, nice work.. it was so fun

Submitted(+1)

Your game has a really good style, it stands out among the others I've tested in this jam! I loved the art of the game and had a lot of fun. Congratulations on your game!

(+1)

Very good, very fun

Submitted(+1)

The music and sfx are very fitting and good at setting the mood. I like how you use effects to show health rather than a UI. I think the hand slap attack could use some more indicators, had no idea it was going to occur at first.

Submitted(+1)

Randomness! randomness!! =D  i liked throwing dynamite at it, the negative effects it rolled on the wheel didn't seem too bad but the laser hands got me =D

Submitted(+1)

Awesome style! The hammer attack is a bit slow, but I assume that's part of the games balance. Great job.

(+1)

Love the laugh tracks, makes it feel like such an enjoyable bizarre boss fight!

Submitted(+1)

Super fun :) The boss is well-designed and it's easy to understand the attack patterns. I also really like the whole circus-theming behind the whole thing

Submitted(+2)

Great game! It was an amazing time, the boss was well made and the attacks fun to dodge (although the attack when he slams his hands on the ground, the safe point is always in the middle), the controls were smooth and the gameplay loop easy to pick up. I also enjoyed the various changes between phases, like the field status, and the "unfairness" in the last phase! Wheeley McTwist feels truly a villain, personally I could see this as a part of a bigger game!

Submitted(+1)

The artwork is incredibly well done on this one, the game LOOKS FANTASTIC! The music was also very settling.. About the gameplay, I found that it was fun, for me the spear was OP. 

I struggled with the laser attack from the boss, if waiting a liiittle longer for the attack to start it would be better? Idk, it is not something that compromises the experience. Great great work!

Submitted(+1)

Really funy and cute design, works really slow on browser and hurted my experience but great game nontherless

Submitted(+1)

Wow! This is awesome! Really liked the art style, it gets the old cartoon vibe perfectly and its very well polished! At first, the lack of an hp bar made me confused but the background changing was a nice touch!

Some weapons are weird to use but some are really fun! It keeps getting more and more impressive on the visual side and it's really awesome. 2D sections were also, really fun. The fixed camera made dodging some attacks quite tricky but I get it's for the vibes. Anyway, great job!

Viewing comments 71 to 52 of 111 · Next page · Previous page · First page · Last page