The game idea was awesome, I loved it, controls are smooth and game is fun, different weapon types, awesome work.
Here is my game if anyone wantsto check:
Criteria | Rank | Score* | Raw Score |
Innovation | #138 | 3.535 | 3.535 |
Theme | #146 | 3.746 | 3.746 |
Overall | #276 | 3.383 | 3.383 |
Game Design | #297 | 3.380 | 3.380 |
Fun | #297 | 3.380 | 3.380 |
Audio | #486 | 3.042 | 3.042 |
Graphics | #555 | 3.211 | 3.211 |
Ranked from 71 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There is Storm... There is a calm... Whatever storm or calm means.
Did you write all the code and made all the assets from scratch?
Music was taken from the pixabay:
https://pixabay.com/music/beats-background-beat-182465/
https://pixabay.com/music/pulses-perfect-beauty-191271/
Hurricane Ambient from Freesound.org:
https://freesound.org/people/midaza.com/sounds/404946/
The game idea was awesome, I loved it, controls are smooth and game is fun, different weapon types, awesome work.
Here is my game if anyone wantsto check:
Really nice game and lovely game idea. and the art and animations were amazing.
Feedback:
I think there needs to be a tutorial as you load in after have to waste time reading the text. Also the game is way too hard (or maybe im js bad haha) as they would just completely surround you maybe lower their speed.
Overall solid game!!
Well first of all I hadn't notice you were takeing part in the jam :D. But for the feedback I liked it, I don't think I fully understood the intricacity of the building mechanics, would be cool tho if there would be different kinds of blocks, The hard borders kinda throw me off because you can be sometimes blocked by your own blocks a soft border (one that just pushes you more the further you go into it) would be cool. The sfx and visuals were nice but I would love the basic guns to be a little more equel as sometimes it swapped me from the shotgun or smg to the penetrating one and I was kinda screwd, also the spawning of player could do with some tweeking as not once I was spawned inside of the enemy. Also I don't know if it was said already but the wave counter at the end doesn't reset between playthroughs.
Glad to see you here! Didn't notice you're part of this jam, too!
Thanks for detailed feedback!
Spend too much time trying to find some fun and discover what this game about... So yeah, wasn't very polished around the edges and not all things were made (like visible borders).
About counter didn't reset at the end - I was aware of it but you're first mentioned it. It means what you're the first one who tried to play it after game over screen :) Congratulations!
The storm looked really nice and the shooting controls were also charming and calming.
What a great concept! I enjoyed the game loop, and spent quite a bit of time seeing how far I could get. Shooting generally felt good; there's a nice variety of weapons. You use screen shake quite well here.
Constructive feedback:
Quite a nice shoot em up with a nice set up phase. The first time I played, I managed to place a block in a way, that my character got trapped. But I had a lot of fun in my second try!
I also like how the transition between the two phases is done visually!
At first I don't understand the placing box mechanic (I fight the enemies without blocks hahaha), but I have to say that the game is really cool, powerups really give an extra depth an the idea is creative, keep going!!
it's a bit hard to understand why am i placing the boxes and everything, but it's a solid loop
I think to improve it some clarification on the itch.io page could help as the controls given in the beginning are for movement but there's a moment where it looks like the controls don't work, it's not that clear that you should press space first to put the ship down and then start moving around as your character once you get off the ship, but once I figured that out it made sense. Other than that I really liked the graphics, atmosphere and the mechanic was clean and worked really well - nice job on the game!
The music is too loud and could be lower. The game fits the theme well. I also love the game feel and a little bit of camera shake when shooting. Not a lot of people can use Camera Shake very well.
My guy! The game was very clean. Love the animations and the gameplay. I now have a lot of questions! What are those creatures, where the game takes place, who is this badass air sailer ?? GREAT game!
Super fun and great game loop! I loved the random weapon options, and I liked trying to build a defense from scrap floating by - great interpretation of the theme! Couldn't tell where the boundaries were though, so I died a couple times because I didn't realize I had backed into a corner.
Really like building the walls and the feeling of the guns. It's hard to tell where the boundaries of the game are. Many times I would unknowingly run into them and take damage from the enemies
Nice submission
Fun abilities and combat, visuals when flying were quite cool and the idea was quite unique so well done.
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