i have something i want to say i am posting a dll for fan games
https://clickstudios.itch.io/minecraft-unity-edition (there may be performance issues with the newest version)
Small Mouse Big House , Link : https://4dpixel.itch.io/small-mouse-big-house
https://hodslate-productions.itch.io/mistwood-model-demo
Huge virtual world showcasing some models and textures made by Hodslate
Copperport Casefiles: The Witching Hour
https://professorstitch.itch.io/copperport-casefiles-the-witching-hour
DualVerse86 - 2D platformer : https://j1gstudio.itch.io/dualverse86
The Exiled Prince - A Ren'Py Visual Novel (demo): The Exiled Prince - A Ren'Py Visual Novel
https://investus.itch.io/zombietoyscouchmultiplayers2 # free game for 2 players
I made this for the 7dfps 2024 Game Jam and my game is a highly ambitioned catastrophy... I'm working on some bugfixes (and some gameplay) https://nyarlathotep198.itch.io/the-museum-of-duncanart
Backrooms Generator: https://argondevilguiderods.itch.io/liminal
14MB Local-🛋️ Couch-Multiplayer: Free:WebGL2 Game for 2 or 1 Player/s, 2 is Red 🪄 Zombie Assistant, spawn your 🐕Dog🐑Sheep (and now with) 🐈⬛Cat https://investus.itch.io/zombietoyscouchmultiplayers2
Thank you so much!
If possible, I would be glad if you could play the game and give me feedback😄
https://katsukarei.itch.io/calamity-eye
Just gave it a try. For me personally the keyboard controls weren't entirely natural - I kept hitting the wrong key and doing the wrong thing. Also at the very beginning, it says press any button for the menu, but the only key that would actually work was J.
Otherwise, the game is very fun! All enemy sprites and scenery was bright and attractive, the music was perfect for the genre, and it's got some good overall polish to it.
Thanks for trying and for your thoughtful feedback!
Okay, I understand that there is a problem with the input of the menu and then the keyboard controls.
I'll check it as soon as possible and include it in the update task.
And I'm more than happy if you enjoyed it as much as possible.
I am happy to get your compliments!🙌
Wow! I'm glad that playthrough is still memorable to some people, it's been six years or more so it's really cool that you still remember it!
Your games look awesome as well! True Colors has such an interesting premise. Down the road when I have time, I'll be sure to check it out! My attention span is currently shot, and I need to fix it to devote nine hours to a VN, but from what I've read it seems worth it.
Good luck in your game dev journey!
I just released the whole game for free: https://magory.itch.io/catup :)
Quite pleased with the look of this, it has matured like a fine cheddar: https://argondevilguiderods.itch.io/liminal AGs BACKROOMS GENERATOR
Oh, when the Saint-class comes marching in (Since the game was recently updated to include a new class).
https://kurogamedev.itch.io/isekai-budget
Ostark & Didi (a free browser puzzle/action game for one or two players)
Testing the battle scene for my project in Godot 4, still missing some corrections and balancing, but I'm getting excited with the result.
The entire graphic is placeholder, ok? Although Kirbo and the mafia crocodile are hilarious.
The player has some options during his turn:
Attack, Defend, Use Magic (arts), Use Battle Items, Wait (Pass Turn), Support (not implemented) and Escape (not implemented).
The ally has a system that chooses his actions based on his state or the state of another ally, such as HP, EP, AP or if he has an active abnormal state, the actions are attack, arts, use item or defend.
At the moment the enemies only attack with two hits.
https://falkenbrew.itch.io/blood-of-the-undead
build up a small city while surviving against the undead horde